After 15 yrs of all kinds of gaming I came to try out Horizons.
Heres an overview and amust do list for game success.
1. More spells and more specialized spells.
Too much generalities and overlap of spell options.
2. More realistic feel to the game.
When Im fighting a sand beetle have a turtle walk by.
There needs to be much more spawns of all types.
3. Pets.. Or the lack of. Not even charmed ones.
4. Indoor dungeons.. Why don't we have any?
No crypts.,sewers.,castles to explore.
5. Crafting system is way way too tedious.
It gives much less level rewards by far for the same
Time you would adventure. For dragons its a nightmare
To mine the same stupid sand resource just to fly someday,
Really guys.. I dont like being in a slave labor camp for
Hours with so little reward for my time.
PLEASE up the level of xp on crafting.
6. Why is there so little done on the undead story lines?
Few undead camps, no GM events, no real battles.
Also your paladin class is so lame for an undead driven
World. I see so little they can do special against undead.
You woulld be better with a warrior cleric combo and just
Not take paladin at all.
7. Item drops.. Make more variety and more of them.
I get no excitement from a blighted armor piece.
It would be cool for my druid to find a magic staff though.
With some minor powers in it or stats on it.
YES.. I know these things would require work and you have a small
staff. However Im also presuming your goal is to compete and make
some $$$. Unless this game is owned by some college student as a hobbie?