I was in the Val's group lastnight and from what I observed, yes he has high evasion, and yes the AI has made him act much more like WE do when we fight. The biggest threats to our success is what we take out first. Then, we move around the group we are battling and keep working them down. That's what I was seeing. His one hit wonder was not an AOE, and was always directed towards 1 player at a time. With enough rezzers and healing, I suspect that a carefully chosen slightly smaller ( 8 maybe? ) group could take him out.
What I found most interesting about the fight, was that at times we all seemed able to hit him well. Perhaps it's too soon to have fully figured it out, but just like us, his specials are on timers and we just need to understand when and how to be most effective.
So far from this thread, I'm reading that most agree that there should be low level ONLY events, but there is good reason to have high level only content. I also read that there IS low level construction work to be done. Perhaps instead of grousing about this events mechanics, we could band together, and working in groups of high level adventurers and low level construction crafters, rebuild this woodshop on the fronteer? Then ANYONE that wishes to, may enjoy the excitement of this new event.