Dragons: Trains Lairshaping (and gets Crystalshaping as an ability stat)
With raw materials they are capable of gathering themselves are completely self sufficient in building things for their lairs, based on the level of their skill.
Bi-Peds: 5 Construction classes (basic gathering stats raise if the construction level is higher than the crafting level of the same material)
Yes, there are massive bi-ped builders out there (yes PJ I am talking about you) and can almost build anything on their own, because they have invested 2 years of leveling every construction class.
How would you make it so a bi-ped could "start out" as an all-construction class and be able to be self sufficient?
Could the possibility of having a "Construction" class that encompasses all of the 5 schools, but allows maybe 7 skill points per "attribute" instead of 10, limiting someone at 100th level from being able to construct Tier 6 stuff (or have a hard time with tier 5) but will be capable of constructing complete tier 1 - 4 structures without needing skillsets from other players.
Or
Just eliminate the need for needing to switch classes and allow Cargo gear to be worn based on the highest crafting level instead of the present level...
Any suggestions or just leave it :)