Has something changed in the way TG handles map files? I cannot for the life of me get my clientUI to run using any of the mappack addons -- but they were running fine yesterday when I logged off.

I can delete and remove all traces of Cobol's v3.2 mappack (my personal favorite) and the game runs fine. I re-install the mappack, game won't bring up the map, and sometimes merely hitting the hotkey to bring up the map will crash the game.

I have run down every other possible scenario I can think of in the now 14 hours I've been chasing down this forum lead and that. I have also rebuilt my UIPersonal.def file to reflect it's old values, other than the mappack of course. All that worked well -- still no mappack maps, I have to use the defaults.

Could you possibly look into this, Cobol?

Cheers!
Kelrie Uhotah, Ranger, <Legenary Heroes>, Chaos