Well, since it was suggested.. why not.
Please, list everything you have seen 'wrong' in game, with the following rules:
1) No suggestions, don't list 'I would like to have this, or do that'
This is for errors, not suggestions.
2) No Flames (to AE, the DEVS, or anyone else on the boards)
No need for a flames period.
At least WE can see what errors on in the game faster then
AE can, and perhaps we can help a little by providing them this information.
Perhaps we can get a Sticky on this thread? =)
Player Known Issues: (and asterisk ?*? means the problem has been confirmed.
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Section: Combat Issues
1. The named Mithril Golem Mehdon (sp?) walks right through
roots, stuns, and messes. The spells land and the effects
show but he keeps right on walking. If he is supposed to
be immune to these spells/effects then shouldn't they just miss
or something instead of showing the rooting crystals form and
him just walking around with them?
2. Some of the Platinum Golems and Platinum Boulder Golems show
that they are in an attack stance (weapon is held out, rather than
lumbering around), but they do not appear to be able to approach
you (They seem to maintain a fixed distance, appearing to walk toward
you at times, but never actually closing the distance).
Section: Plot and Community Issues
1. Disconnects when accessing a structure window (the build screen) -
especially when applying resources.
(Edit: Doesn't happen all the time)
Section: Crafting
1. Expert Sack Form is still not in game.
2. Upper 18 journeyman forms for confection including pickled nuggets, pies, and steaks
3. No expert food form in game yet
4. YEW spatchula cant be made yet
Section: Magic
1. T5 Revitalize Health and Improved Revitalize Health
(at least with Cleanse 3, Recycle 3, and Heal Increase 5)
do not update the health bar properly. After being healed
your health bar shows no update until you take damage
(in which case it jumps up to where it should be) or are healed again.
This happens for anyone viewing your health bar (group bars or target a player).
Not even time will correct this on it's own.
2. Engulf no longer does intial damage (the first hit) when cast.
3. Immolate overwrites Engulf.
Section: Quest Issues
1. The dragon crafting trainer will not accept imperial lore tokens.
2. The dragon adventure trainer offers a quest at level 20 to kill 30 "rating 20" monsters,
you can kill as many of whatever you want and not get credited for any of them
(I tried R20 Water Golems, R20 Cedar treants, and R20 Bronze Boulder Golems).
(note: FYI, Undead do NOT count as MOBS on these quests)
3. Mobs not spawning in the ?backroom? of the Warrior trainer on the TRAINING island.
Or the mob is spawning, just in rock where you can?t get to it.
Section: Trade Skills
Section: Website(s)
1. The "Tailor Trade School" information is missing/incorrect on the community site.
2. The "Known Issues List" on the support site is out of date.
Section: World
1. Cows and chickens have gone MIA
2. bluegill and bass still spawn way out in the middle of the water where they cant be harvested
3. If you are harvesting a resource in New Brommel and recall to New Brommel shrine, when you
return to the resource area the resources are invisible.
(Edit: I personally, have not seen this issue and have been in NB for the past week harvesting)
4. Dragons in hatchling form MAY fall into the ground when porting into Tazoon. In this
case you cannot travel in the city or recall, you must disconnect. When you relog,
you will still be stuck in the ground, but can recall and try to port into Tazoon
again. (Edit: This happens to Bi-Peds sometimes also)
5. Mobs not spawning at all on the Training Island.
Section: Game Interface Issues
1. Handwraps don't show under the "weapon" filter on the create
item/formula screen.
2. No T5 filter on the tech screen (only 1-4).
Section: Equipment/Inventory Issues
1. When you log into the game, you will likely have your vault contents disorganized.
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Last Update: 10/26/04