With the recent change in preferences and the override folder it has become necessary to update the installation instructions for Cobal's MapPack. I decided to create a new tread for it so people will find it more readily. The pack itself is created by Cobal, I am just providing instructions. Here goes.

(If you have installed the mappack prior with the exe-installer I suggest you uninstall it before proceeding.)

Step 1: Download on of the zip packages - not the exe installer.
Low-res version: http://www.ancientorder.org/Download...LowResv3.2.zip
High-res version: http://www.ancientorder.org/Download...ighResv3.2.zip

Step 2: Unzip the archive somewhere *outside* the horizons directory. If you do not have a zip-program, try WinRar.

Step 3: Inside the directory you unzipped the mappack to there should now be two folders named Resources and resources_override. Move the resources folder into the resources_override folder.

Step 4: Now go into the resources_override folder. There you will see another folder named interface - move this one into the resources folder, answering "yes to all" when it asks to overwrite.

Step 5: Now copy or move (I suggest copy) the whole resources_override folder into your Horizons folder. There should already be a resources_override folder there, so say yes to overwrite.

Step 6: Last one! In your prefs folder inside the Horizons folder, open the file ClientPrefs_Common.def in NotePad. Find the "mapPath" entry (at the bottom) and change its value to "resources_override/resources/interface/maps" and save the file.

There. That should be it! This way your mappack won't be overwritten when you patch, either.

(Note: As of writing this, Unity still has the old prefs system, so the file you need to change is ClientPrefs_main.def inside each character's prefs folder.)