Silence is never golden, at least not when it involves a community like the great one we have here. I am talking to the "silent majority" of players on all the shards that just take the changes to their lives in game with a shrug and a sigh and continue on. Many topics and issues come and go and they,being rational and reasonable people choose not to get involved in what amounts to virtual brawls, they chose not to say anything one way or the other as in general as it doesnt benefit them. Many people are either amused or dismayed by the love/hate relationship that can be seen by them in posts by the most vocal posters. Pick a post any post about a change to the world as it exists and you will see a vocal minority pro or con on the topic, the vast majority sit back and silently agree or disagree but fail to use their vote(ie post) to chime in and have their opinion aired. I tend to take a craft-centric view of the game, and to be honest, I tend to promote what i see is in general best for that view, others being adventure-centric see the world quite differently from me and they are just as vocal and just as right in their world view as I am in mine. I will use one recent change to the game as an example of what i will call "extremist" attitudes". Nadia's pricing is designed to "wean us" off of dependancy on a bandaid fix that is long over due to be removed, That is the intent,and i have watched and participitated in the debates that the change has caused, and defended my position from my world view as others have from their's, BUT lets step back a bit, I will try and take a more middle ground approach. I am not a typical player so I inherantly have a bias and its hard to put that asside but i am attempting to present a balanced viewpoint. For the vast majority the upper tier technique parts are simply going to be far to difficult to obtain, If you arent a dedicated adventurer, or belong to a massive guild hunting for your first set of 80+ armor or crafting techs is simply going to be unreasonable in both time and effort, I honestly see this as a disheartining experience,most people do not have the skills, nor the deep pockets,nor the time to litterally spend 4 to 6 hours a day for up to a week to get the techs. In im not suggesting the devs to give anyone an "easy button" on the other hand i am asking for a balanced solution. adjust the drop rates upwards a little , make the mobs a bit more accessable by placing /adjusting the mobs spawn locations, a bit more average player friendly, having to run thru a 100 + mob to go kill a level 80 mob isnt necessairly the best way to do things, fix/adjust the aggro range a bit so that you dont get a 100 + mob member suddenly Pop in the middle of a battle,I am talking about the kind of high tier mob member that comes screeming in from no where way beyond anyones visual distance and slaps the whole group down with a few massive attacks. I am asking i guess what amounts to a bit of balanced and rational placing of mobs and tech drops.