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Thread: Housebuilders Union?

  1. #21

    Default Re: Housebuilders Union?

    Ive always been amazed at the prices that people say are "right" for construction!

    I may be completely wrong here but it always seemed to come from those that didnt actually build and carry on from there. One person says 250cu is right for T1 and people just assume builders will work for it! However it would be quicker, easier and more profitablefor the builder to just consign or pawn the resources/tools. XP for placing the resources isnt really a good argument either.

    I had a fellow guildie who was having trouble getting work done on his house. He was setting prices based on what Market had told him was fair. Needless to say not much building work went on. When I told him my version of fair [:D]he thought it was a rip-off. However having explained to him how I'd come about those prices and what a lonley life construction could be,he had a change of mind and reset his values higher. Didnt take long for people to build his humble abode and everyone was happy.

    Education is the key here I guess. People need to realise that a lot of time goes into construction work and that a persons base price is just that, a base price probably based on little if any porting and running.

    Anyways Im all for the setting up of a Union to re-educate those that need it [:D]

    Bleri McThrust - Dwarf
    Unity - Formerly Ice

  2. #22
    Demitri
    Guest

    Default Re: Housebuilders Union?

    you have a point there bleri, not many know what goes into ocnstruction, so give stupid prices,hopefully this union willput that right. Thechat channel iam planing onstarting up when unity gets going, will hopefully (knowing my luck it will crash and burn...but neway..) give people a place to come and ask about prices, look for builders etc, and if we can all get a base priceline set up, will set right alot of confusion.

  3. #23
    Member Joaqim's Avatar
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    Default Re: Housebuilders Union?

    Hehe,

    one little question to everybody who says, 150-200cp is a good price for T1 - would you be really willing to do bunch of work yourself,for that money?
    Well just a thought, low lvls have not much capacity and are maybe not opti with adding the units and higher lvls prefers to do do higher tiered stuff.
    Or maybe for that cost the units will be done when no higher tiered work is available?
    Well I'm just curious! If you really get work done for that money I'd never touch a T1 unit again[:D][:D]

    Joaqim - Multiclassed God on Unity
    "I'm Immortal, I'm Glorious, I'm Supreme, I'm My Saviour"

    Beleenda - Goddess of Melee
    "Kill 'em all, let God sort them out"

  4. #24

    Default Re: Housebuilders Union?

    indeed the gating may cause a (huge) price rise... I think of someone needs to port over a racial town for 250+ copperz, the price will never be below 350cpu for even basic tierI construction...and 350 there is very optimistic cinsidering ye average price suggestion
    Myca Ghimerov, Fiendish Wizard, Sorcerer, Enchanter, Mason. Retired.

    Proud Member of the Steel Phoenix

  5. #25

    Default Re: Housebuilders Union?

    From another thread (in the construction forum):

    Quote Originally Posted by Ilsefa
    Let's look at some numbers here.

    T5 tools make each mithril bar worth about 76c at the PB. (I forget the actual value but that's close.) Mithril sheet units take 30 bars at full efficiency. That makes each T5 metal sheeting unit "worth" 2.28s to the fitter.

    Mithril is relatively easy. With guards or simply following hunters in the nodes are abundant, guardian mobs produce worthwhile resources when mined. There are smelters nearby now (on Chaos at least) and a portal not far away. It's still no cake walk. If you don't find other folks who are hunting it can takea long time to sneak in and out with a diskful of ore.

    I understand ironsilk is much harder, more guardian mobs which are not harvestable, resources are further from portals, towns and shops.

    All essence work is tough, there simply aren't enough wisps in game meaning every building unit take much more time to collect the resources.

    T4 resources are, in some cases, more difficult than T5. Cobalt... every fitting sheeting unit takes 30 iron bars -> 30 steel bars -> 30 cobalt bars; 40 bars for joining units. Cobalt is difficult to get to, no practical way to use the machines in the field, lots of porting or running through lvl 60+ golems to get to it. Obsidian is quite far from anything, difficult to get to, no chance of player owned stone shops in the area.

    I expect T4 prices to settle around 2s and up, T5 prices 3s and up depending on difficulty of the particular resource and travel time. Prices for units delivered to plots distant will be higher than for plots close to easy ports. Rarity of crafters may work into it too. There are lots of T5 fitters and masons, fewer carps and many fewer enchanters and weavers. Wouldn't you take the job offering you more?
    I don't know about prices for mithril, but if those figures mentioned are correct, then yes, t5 has to be at least 3s/unit (and thats excluding the extra gating and dangers for reaching the crafting site).

    After all, the work has to be paid better than what we could earn on a pawn run [:(]
    Dvergar Blutaxt @ Unity (former ICE) / Paladin 97 - Mason 100 // before hibernation

  6. #26

    Default Re: Housebuilders Union?

    I agree with meta's and dvergars pricing, thought I can only do flax and kenaf but this is what I think reasonable prices too. :)

    Horizons Empire

  7. #27

    Default Re: Housebuilders Union?

    My old pricing used to be based around this ...

    skill 1: 300c
    skill 100: 500c
    skill 200: 600c
    skill 300: 750c
    skill 400: 1,5s
    skill 500: 2s

    With a disclaimer regarding plot location, accesabilty to machines etc.

    Now I didnt neccesarily stick to those prices and was more than willing to trade skills, I do your plot you do mine etc. Also I wasnt willing to do any more T1 work unless it was highly priced or as a favour.

    TBH if someone wants T1 work done on there plot there better off either doing it themself or paying a realistic, over the odds price.
    Bleri McThrust - Dwarf
    Unity - Formerly Ice

  8. #28

    Default Re: Housebuilders Union?

    Dvergar. You got my full support here. If the armorers lower their prices, then you (and hopefully me one day when I get there) will do the same. I will join the Union, no doubt.

    This is also historical correct. During mid evil era, there where organisations in each town or bigger village called "Skrå" in sweedish. A "Skrå" was a form of guild that decided what an object or warewas worth. Noone was allowed to charge more or less for that ware and it was a sin (dont remember how it is spelled) to charge more or to be greedy (Even if many within churce and nobility was VERY VERY greedy). As the bigger sweedish cities was controlled by german traders during this era, then you most likely have the same or a similair word for "Skrå" and used exact same rules in Germany.
    Vanaondo
    The RP guild Kushan Sogd at Harro, Unity Shard
    Download and install Pekkas Map Pack v2.9 today and HCC 0.26 Beta is there too

  9. #29

    Default Re: Housebuilders Union?

    I dont think there'l ever be a set price for anything...people will still sell at lower prices to be sure to get rid of stuff for sure...
    Myca Ghimerov, Fiendish Wizard, Sorcerer, Enchanter, Mason. Retired.

    Proud Member of the Steel Phoenix

  10. #30

    Default Re: Housebuilders Union?

    Of cource you are right about that and it is therefor we need the Union to try to prevent it. It will get harder now to set a price for an item as Im sure we had little different economy at our 3 former shards. Im sure we will try to make some form of pricelists later here or at the trading forum (there some pricelists allready exists).
    Vanaondo
    The RP guild Kushan Sogd at Harro, Unity Shard
    Download and install Pekkas Map Pack v2.9 today and HCC 0.26 Beta is there too

  11. #31
    Elkandriel
    Guest

    Default Re: Housebuilders Union?



    Level 80weaver here and ready to go up to 100 soon. It depends a bit on location how much I`d charge but let`s say it would be very reasonable bit over 100 silver per hour. btw I am only doing tier 3 and up work. I don`t know how much my prices would be per unit but lower than here anyway :). If only armorers and weaponsmiths would charge so little.

  12. #32
    Volgein
    Guest

    Default Re: Housebuilders Union?

    You can count me in [:)].

    I can do tier V weaving with some losses in resources still but that will change soon, at optimum for tier IV though. I hope we can agree on reasonable prizes for construction, so lets find a way to talk about it <img src="/Web//emoticons/emotion-1.gif" alt="Smile" />.






  13. #33

    Default Re: Housebuilders Union?



    hmmm... strange.... seems like there are tons of high-level weavers around now.

    I recall that one/two month ago only 3-5 people on WIND were able to do Silken Work.
    And almost no poeple were levelling weaver.
    After reading this thread I get the feeling that there are only weavers ;P

    I hope a decent pricelist for most of the goods will start to evolve soon, prevents overcharging and ripping people off as well as giving you a fair share of the coins.
    -- || knoccest of the tailors. period.
    _______________________________________________
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    member of Order of Reclamation

  14. #34
    Steelbuns
    Guest

    Default Re: Housebuilders Union?

    Will there be rules for regular lunch breaks in the Union? [pi]
    And extra pay for overtime? [mo]

    Anyway, count me in!

    Greedy Mason Bunny

  15. #35

    Default Re: Housebuilders Union?

    Lvl 83 Enchanter at your service - i will surely join the "Union" or whatever its name will be. The thoughts to "fair" pricing i already pointed out in another thread on "Constructing and Housing".

  16. #36
    Volgein
    Guest

    Default Re: Housebuilders Union?

    @ Metagruen: I played on ICE and to my knowledge therewas onlyone morehigh level weaver around my level on the whole ICE-server, all others werebelow level 70. Not sure though as i may have missed someone being anon.


    My original post got somehow screwed up as i tried the preview and then when i went back to my post all was gone [:(].

    I dont post much, i usuallytend to be more ingame and have a good time than repeating what others already said or whining about things i cannot change [:)]. I have always been proud about taking my time in gaining levels, why hurry if you have the time not to hurry? This game isn´t about the win of it. If you have "won" the game you have lost it, that is the simple truth.

    That doesnt mean that i take too long a time to fullfill orders i have been asked to do, i can be quite fast if need be and time permits [:)].

    I often wondered why people think that the lower the tier, the lotless one should get. Doing flax and sometimes kenaf construction work (as other tier I and II can be as well) is the most tedious of them all (low pay, lots of porting around, no or almost no experience to gain, next to no other playersdoing it), so a lot ofplayers only level weaver up to a point where they can do tier I and II themselves as they usually cannot find weavers willing to do this job.

    The prizes discussed here in this thread sound quite reasonable and i am also willing to pay them ifi cannot work in the construction school i need for the building on my plot. It is good that we hopefully can find a consensus regarding this matter, it will bring the community closer together.

  17. #37
    Elkandriel
    Guest

    Default Re: Housebuilders Union?

    Coming from Earth server hereand as far as I know I was the only high level weaver there active. Sowas theWind serverthe home of all weavers? Also there was only less enchanters than weavers what I`ve found using player search. Other crafts had more people.

  18. #38

    Default Re: Housebuilders Union?

    From the discussions in the ConUnion-channel, we have so far agreed on the following prices per unit:

    tier 1: 300c-600c
    tier 2: 750c-1s
    tier 3: 1-2s (excluding steel)
    tier 4: 4-4,5s for obsidian (unless there will be a better location for building after the patch)
    tier 5: 5-6s

    no agreement yet on steel and cobalt, as they are not comparable to the other ressources. No price yet neitheron the othert4 ressources.

    Remember, if you supply miners, runners or ressources, you'll always get a discount from your builder.


    On a side note on the prices: housebuilding is a very time consuming business. Why should we work for less than what an adventurer or pawnrunner can earn in the same time?
    Dvergar Blutaxt @ Unity (former ICE) / Paladin 97 - Mason 100 // before hibernation

  19. #39
    Boryon
    Guest

    Default Re: Housebuilders Union?

    In reply to the weavers from wind question, last time I looked, Minka and myself were level 60, Metagruen was about that level (perhaps a bit over).

    Boryon

  20. #40
    Ade
    Guest

    Default Re: Housebuilders Union?

    Having some common basis for pricing is cool and I'm in for now. But the minute I hear union members have started flaming someone who wants to work cheaper I'm off too.

    We don't want the kind of negative things real life unions tend to produce in HZ

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