I'm wondering if someone can explain the concept behind the rare foods and resources. As an example take the "Rare Main: Kitten Dreams" (2:00 DP reduction) or the non-rare "Main: Pan-Seared Red Snapper" (1:35 DP reduction) in comparison to "Main: Burgundy Chicken Pie" (1:35 DP reduction). The Kitten Dreams requires 6 Fresh Sword Fish and 4 Fresh Red Snapper, compared to the Pan-Seared Red Snappr which takes 8 Fresh Red Snapper, compared to Burgundy Chicken Pie which takes 8 raw chicken. I can get about 8 raw chicken in 1 swipe off of a dead chicken, whereas I might get 1 Fresh Red Snapper after harvesting 1000 mackerel. Other than as a challenge why would anyone ever want to make items using something that has a bonus rate of 0.1% chance of getting just 1 of?