you now have someone who can dink around with the pseudoLUA of the Sim
So it uses LUA?
Because I'd like to have an API to titillate around and create a couple of UI mods.
Vahrokh Vain - Ancient dragon level 100 adv 100 craft 34M of untainted, fireworks and other crap free hoard.
Isarion - Reaver Healer Spiritist, many craft classes.
"Alea iacta est" -- Julius Caesar
Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein
Its not that tough to learn actually.... Its just a programming language and once you know a few, its far easier to learn more. So far myself, Rick and Jeff are all pretty familiar with parts of the sim.
But, as other programmers can attest to, its far easier to change existing code than it is to write new code.
"Alea iacta est" -- Julius Caesar
Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein
I know the dragons fishing range was fixed here, are we still supposed to be reporting schools of fish outside good fishing range?
there's LOADS of bluegill outside Mambow Point, but I can't fish from the pier. and by the time I get to fishing range in the water, my breath timer is halfway down and I have to run back..
Bobda Bilda (Chaos) - www.hzconfectioner.org.uk
http://www.painefreecrafts.com - what takes up most of my spare time now..
thats right, it costs far more energy to think up new constructions then to change whats allready there..
but if doing it on a daily basis it also can become a second nature. the trick is to split the whole thing up into small understandable portions one can comprehend. otherwise its imposible to keep going for like 8-10 hrs a day.
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