Originally Posted by
Dhalin
I meant, if you change your files so that every Khutit looks like a hatchling, then what's the point of worrying about an addon/mod that modifies Khutit Form emotes, gestures, sounds, etc when you'll never see another Khutit again anyways?
But I suppose, file conflicts... depends on what type of conflicts. Again, if modifying the khutit_u.ent file to make a khutit look/sound/emote like a hatchling, I don't see how that'd cause a conflict; the khutit graphics/sounds would never get played/showed anyways.