Ok some might be far fetched but these are just things i've seen that would be helpful.
1.) Color Coded Silos (Add a resourse of a dye kit when building them so we can color code our resource silos)
2.) More MotherLodes (the reason i say this (i know it's been mentioned before) It seems we got abunch of regular nodes and the more there are the more lag i get, I suggest taking some of the little ones out and adding more rich and motherlodes just to cut back on lag)
3.) A building about the size of a T1 GH that has all 5 plot crafting npcs in it that we can build on our plot.
4.) A house for crystals (should hold at least enough for 1 tier) and build a Max of 5 of them on our plot *not sure if the numbers are exactly right here on how many crystals there are for each tier*
5.) A house for Trophies, able to build 6 per plot
6.) A place to put all dye kits and the dyes to go with it (it's a pain to have that many silos and or tents to hold them)
7.) Lair Storages that Hold 6 items instead of just one (kind of like the conf storage bins) Lairs dont have alot of room for Storage and it would be nice to build a storage next to each craft shop that can hold the T1-T6 resourses.
8.) More Pathways up the mountain on Shepards Mountain would be nice
9.) More of the T6 resourses since there's alot of players that are needing these.
10.) I would like to see the Strategy guide (updated) brought back into circulation. and Also the zboard back (the one they made for Istaria).
Ok these are just a few ideas i had i'm sure a few has been brought up before. and i would of brought up the Tool storage but someone beat me to it lol.
*hugs* CottenCandy