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Thread: 04th November - ETA for the end of the maintenance ?

  1. #21

    Default Re: 04th November - ETA for the end of the maintenance ?

    U know how many times Unity got down ?
    Onnidrah: Half Gaint - Retired
    Warrior: 100 Cleric: 100 Mage: 100 Spiritist 100
    Armourer: 62

    Unity [Formerer ICE]
    Old Beta Player
    Tazoon irc: IRC

  2. #22
    Iago
    Guest

    Default Re: 04th November - ETA for the end of the maintenance ?

    *whags tail in anticipation of the new mobs, hoping for a motherlode of DPs* [H]

  3. #23

    Default Re: 04th November - ETA for the end of the maintenance ?

    Quote Originally Posted by Amerelium
    ...people just can't stop complaining, can't they? We're finally getting some badly needed updates. Cool down. Get some work done. Do some homework. Watch a movie. Play another game. Go out and play in the sun. Go out and play in the rain. Sleep. Get something to eat - the possibilities are endless...




    I'm spending this time constructivly............almost got 'Hugh Frickin Lazer Beam' built now; just a matter of setting in coords and aiming it at HZ support staff offices[6] Muahahahaha[6]

  4. #24
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    Default Re: 04th November - ETA for the end of the maintenance ?

    Can we stop with the whining for a sec and look at the fact that we are getting a much needed PATCH with things that we ALL need.
    Give them time to install the patch, correctly.


    Anikitos
    Anikitos

    100 Warrior / 100 Cleric / 100 Shaman / 100 Guardian / 100 Monk / 100 Spiritist
    60 Druid / 40 Chaos Warrior / 36 Mage

  5. #25

    Default Re: 04th November - ETA for the end of the maintenance ?

    I concur.


    Shaw el Shadai Moking
    'Coming at ya...like a spring!'

  6. #26
    Member Vlisson's Avatar
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    Default Re: 04th November - ETA for the end of the maintenance ?

    i havent been online yesterday so my question:

    yesterday patch or only maintance? or delayed to 04.11?

  7. #27
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    Default Re: 04th November - ETA for the end of the maintenance ?

    The patch they we were getting yesterday was never finished, due to technical problems, they are finishing it now..
    "Baruk Khazad! Khazad ai-menu!!"

    Fhrain Fireheart
    Dwarven Berserker at Night, Paladin in the Day
    --Pain is Temporary, Glory is Eternal--

  8. #28
    Morenth
    Guest

    Default Re: 04th November - ETA for the end of the maintenance ?

    Yesterday :more than 6 hours ofmaintenance.
    Today : patchs and maintenance since 06:00 CET.

    I find amazing how paying customers can find those downtimes normal ... Bah, perharps it's me (who -try to- play during week days) who isn't normal ?

  9. #29
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    Default Re: 04th November - ETA for the end of the maintenance ?

    Today iwe managed to:

    *Get up early (07:00)and eat a good mornin meal..

    *Invite and talk to my old buddy that iwe never seen in like a halfyear.

    *Get a job!!! (i will now work at a computerstore, support, repare and maintenancejobs(yes, im serious))

    *Take a walk in the park, and stoped by a store and bought some niceclothes.

    *Invite my grandmother and grandfather to dinner at a local restaurant.

    *Have a smallbreak and visitingmy parents.



    ah.. couldn´t feel much better..
    Aenos on the Unity Shard
    One of those rare Helians. [Retired]
    draggy adventurer lev 100 / crafter lev 81

  10. #30
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    Default Re: 04th November - ETA for the end of the maintenance ?

    Well something obvious went wrong yesterday, so that would explain why we are having downtime today again. And, the patch we are getting today is rather big afaik
    "Baruk Khazad! Khazad ai-menu!!"

    Fhrain Fireheart
    Dwarven Berserker at Night, Paladin in the Day
    --Pain is Temporary, Glory is Eternal--

  11. #31

    Default Re: 04th November - ETA for the end of the maintenance ?

    We areapplying the patches, upgrades and hotfixes applied on the US shards in about 2 weeks time... that should explain the need of an extended period of downtime.

    We could have split the whole work between this week and next week, but we wanted to have an up-to-date shard as soon as possible (and I believe that it's what you actually want as well [;)])

  12. #32

    Default Re: 04th November - ETA for the end of the maintenance ?

    Yep quicker the better [:D] Thanks Luca

  13. #33
    ssnake
    Guest

    Default Re: 04th November - ETA for the end of the maintenance ?



    Is the server up and running?

  14. #34
    Elkandriel
    Guest

    Default Re: 04th November - ETA for the end of the maintenance ?



    nope

  15. #35
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    Default Re: 04th November - ETA for the end of the maintenance ?

    are we there yet ? :)

    Yes i would not want the unpatched new zymosis Luca!
    .... so the latest patches are needed before everyone going mad because all NPCs are infected and will perma-infect everything arround.

    Looking for all types of Tier 4/5 techs!

  16. #36

    Default Re: 04th November - ETA for the end of the maintenance ?

    ...we (some of us) know Luca - no prob..[;)]

    Quote Originally Posted by Luca Mazzasogni
    We areapplying the patches, upgrades and hotfixes applied on the US shards in about 2 weeks time... that should explain the need of an extended period of downtime.

    We could have split the whole work between this week and next week, but we wanted to have an up-to-date shard as soon as possible (and I believe that it's what you actually want as well [img]/Web//emoticons/emotion-5.gif[/img])

  17. #37

    Default Re: 04th November - ETA for the end of the maintenance ?

    Ty for the update luca

    BTW here a list of the update's

    Release Notes FIXES

    The Rating 5 Weaker Strawblight was inappropriately showing up as an invisible Rating 1 Strawblight. They should now spawn into the world as a rating 5 visible strawblight!
    Fixed an issue with Withered Aegis monsters not using their group abilities. Withered Aegis monsters should now properly use their Withered Aegis abilities.
    Purple Spiders should now drop ironsilk instead of silk.
    Redbacked Tarantula Hatchlings are now appropriately called Tarantula in the game instead of spider.
    Red and White maggots of all sizes should now be harvestable!
    Regal Weapon and Jewelry Repair formulas have been modified to use resources that still exist in the world.
    The Platinum Golem named Balengah should now be harvestable when dead.
    The Bonding the Blades quest now requires the following 6 Ghost Vapors: Weaker Ghost Vapor, Lesser Ghost Vapor, Greater Ghost Vapor, Mighty Ghost Vapor, Veteran Ghost Vapor, Elite Ghost Vapor.
    Obsidian amounts and locations adjusted
    Oak Trees in winter areas should now be covered in snow.
    Plot at location 27246 25033 is now ?smoothed?.
    Mining III technique has been corrected to require 1
    Nickel Golem fragment instead of Granite Golem fragment.
    The Darkstaff's Small Focus Crystal Quest no longer requires killing wisps to complete the quest.
    The Darkstaff's Armor Crystal Fragment Quest no longer requires killing wisps to complete the quest.
    Ironsilk Pouch and Steelsilk Pouch?s coinvalue and hoard values added
    Fine Maple Shillelagh had the incorrect damage and received a DPS boost
    Mithril Maul had the incorrect damage and received a DPS boost
    Essence and Radiant Leather Construction Canvas had their coin value adjusted upwards.
    Dragon Task: Kill 20 Sand Pygmies should have been
    Dragon Task: Slay 20 Sand Ogres for Gold Rage Level 20 Quest.
    Dragon Task: Craft 75 Slate Bricks now is working correctly
    Dragon Task: Kill 15 Citrine Golems no longer takes 20 kills.
    Dragon Spike Scales 70 is now Dragon Task: Defeat 30 Arbotus
    Dragon Task: Kill 20 Leafy Oastics - Leafy Oastic Petal will finish the quest instead of a Leafy Oastic Sac
    Dragon Task: Craft 30 Granite Strength Chest Scales now ask for Granite instead of Slate.
    Dragon Mining mastery 10 quest is now given out by the trainer, the NPC was giving out quest 7, 8, 9 and the 8 again.
    Fixed Typo Dragon Task: Craft 70 Mithril Bars
    Fixed Typo Dragon Task: Collect 100 Tainted Shining Essence
    Alchemy Task: Craft 35 Orbs have been changed to not half in value until the 80th time done.
    · Dragon Capacity Quests
    · Level 70 now gives Craft XP
    · Level 80 now gives Craft XP
    · Level 90 now gives Craft XP
    · Level 100 now gives Craft XP and is no longer repeatable
    Corrected issue giving road bonuses to dragons? flight speed
    System optimizations continue in monster spawning regions.
    The Fyakki inhabiting the Western Deadlands were inappropriately named Brittle Fyakki. They have now been renamed to Hardened Fyakki.
    The Fyakki inhabiting the Northern Deadlands were inappropriately named Brittle Fyakki. They have now been renamed to plain ole? Fyakki.
    Zymosis Morbidae will now only last for 10 seconds.
    This should solve any problems of players returning after a 6-month break logging on with the disease.
    Community Structures should now no longer display ?Destroyed XXX? once the structure has been completed.
    Beginner and Journeyman Fabric Sack formulae have been added to the Tailor and Outfitter Trainers.
    Beginner and Journeyman Fabric Backpack Pouch formulae have been added to the Tailor and Outfitter Trainers.
    Beginner and Journeyman Leather Backpack formulae have been added to the Tailor and Outfitter Trainers.
    Beginner and Journeyman Hide Satchel formulae have been added to the Tailor and Outfitter Trainers.
    Beginner and Journeyman Dragon Scale Pack formulae have been added to the Dragon Craft Trainers.
    Flame and Ice Bone Splinters have been added to Nadia?s sell list.
    Changed the skill requirements of some materials, and the experience rewards for applying materials to player built structures.
    On player built Work Shops - applying essence source and essence spheres now will require the Essence Structuring skill, and not the Enchanting skill.
    Plots at 29056 29304 and 22944 25902 were flattened.
    Motherload is now correctly spelled Motherlode
    Outfitter Task: Craft 50 Cedar Hide Tannin no longer says you will be rewarded with coin
    Coin values for spells have been modified in most cases upward
    Hoard values for spells have been modified to their intended levels
    Fixed the ability Armor Piercing Attack to ignore armor as its description states it should.
    Mithril Dexterity Chest Scale Hoard Value was modified to be consistent with other chest scales, it was mistakenly higher than intended.
    Fixed the ability Armor Piercing Shot to ignore armor as its description states it should.
    Level 5 Grulets should now be harvestable upon death.
    The augmentation Gnomian Prowess had an inappropriate keyword causing it to conflict with augmentations that slowed your melee speed.
    The Promote Vitality line of augmentations now have constraints so that only players of the proper level may receive the augmentation.
    Debase was incorrectly hasting the target, instead of slowing its attacks. It will now properly slow the targets attacks.
    Daunting Mist was incorrectly hasting the target, instead of slowing its attacks. It will now properly slow the targets attacks.
    Corrected a spelling error. Fyakki?s between the levels 116 and 120 are now called Indestructible Fyakki.
    Thornwood Treants are now harvestable upon death.
    The Primal Vengeance technique will no longer display the pink ?no asset? box when it affects a monster.
    Fyakkis between the levels of 36 and 40 should now be dropping Fyakki Stinger Tips.
    Expert machines will now give out the +75 bonus as intended.
    Enervating Morbidae will no longer affect Dragons.
    Enervating Morbidae has undergone a few changes. These changes are an attempt to hinder its progress towards towns.
    Plot at 22490, 20119 was smoothed.
    Terrain tears at 28960, 23141 and 28696, 23012 were fixed.
    The ?inescapable holes? have been smoothed. Locations 21988.71,21259.41 and 27728.12, 20819.92.
    Outfitters Trainers had a bug that they would only give out level 1-9 tasks, this has been corrected and they will now give out the appropriate level tasks.
    Dragon Crafting Quest NPC's and quests have been looked at and fixed, this includes Evenitas, Kreig, Zepartus and Miemonus.

    Additions


    Tier V Withered Aegis Forces have begun occupying the Islands of Corvus, Elnath, Alged, and Dahibi.
    Tier VI Withered Aegis Forces have begun occupying the Eastern Deadlands.
    All technique resources may now be found on the Vielo named Nadia?. Don?t forget your checkbook.
    Bristugo added as a destination in Racial City Gates.
    Racial City Gates added as a destination from the Bristugo Gate.
    Aiya, Manta, Tobrez, and Ianville now have Travel Gates.
    Trandalar: Rift?s Edge, Aroah Leap, Valley of the Moon now have destination pads.
    Volcanic Island of Ice now has destination pad at Western Tip.
    Valley of Repose, Abandoned Island now have Travel Gates.
    Woodworking Bench, Anvil, and Stone Working Pedestal added to Parsinia.
    Essence Channeler added to Dalimond and Chiconis Attunement quests added for Abandoned Island and Trandalar. (note: certain in game requirements may have to be met before these quests become available.)
    Stoneworking pedestal and Table saw station added to Feladan
    Baker, Nana, and Gerard have had wells and sand added Zepartus the Essence Shaping Master has arrived in Chiconis.
    Quartermaster Miranda Harringer now carries Primal Range I-III and Primal Damage I-III techniques.
    The following structures will now have a chest inside of them that will allow players to access the storage functionality within that structure:
    · Dwarven Large House
    · Dwarven Small House
    · Fiendish Large House
    · Human Guild House
    · Human Hut
    · Human Large House
    · Human Medium House
    · Saris Manor House
    · Saris Medium House
    · Saris Tiny Hut
    · Sslik Medium House
    · Sslik Tiny Hut
    · Cloth Tent, blue
    · Cloth Tent
    Added Flame Wolves to the area known as Char.
    Added Fire Wolves to the area known as Char.
    Added Lava Golems to the area known as Char.
    Player built Beginner, Journeyman, and Expert shops will now give their bonuses. These shops will now spawn the appropriate beginner, journeyman, or expert machines that will raise all the skills associated with the use of that machine.
    Beginner Machines will raise the appropriate skills by 25. Journeyman Machines will raise the appropriate skills by 50. Expert Machines will raise the appropriate skills by 75.
    Added several pumpkin patches around other farm-like resources.
    Added the following decorations to the list of structures players are able to build:
    Fall Harvest Decoration: Tiny Jack-o-Lantern
    Fall Harvest Decoration: Small Jack-o-Lantern
    Fall Harvest Decoration: Medium Jack-o-Lantern
    Fall Harvest Decoration: Large Jack-o-Lantern
    Fall Harvest Decoration: Scarecrow
    Fall Harvest Decoration: Skeleton
    Fall Harvest Decoration: Skull
    Wisps added to Isle of Wisps
    Destroyed Essence Circle added to Isle of Wisps
    Mambo Point has a destroyed Essence Circle nearby
    Silk field North of Aughundell has a destroyed clothworking structure
    Added a new set of resource nodes called ?Essence Residue?. You may find these new resource nodes in areas that Wisps tend to nest in. When a wisp lies down to make a nest, some of its essence is left behind. Players may harvest the Essence Residue just as they would harvest a wisp. They will gain the same essence resource they would gain from a live wisp.
    Added the Expert Invisible Cargo Cap formula to the Vielo, Korlottia.
    Acul community added.
    Brandon?s Shelf community added.
    Lamp posts added to Padraig
    Well and sand added to all communities on Saritova Island
    The Empire moved massive amounts of rock to the western coast of Lesser Aradoth to help the Saris avoid getting their feet wet when crossing to the Blighted Island.
    Beginner Invisible Cargo Cap, Journeyman Invisible Cargo Cap, and Expert Cargo Cap have been added to the loot tables and trainers.
    Onnidrah: Half Gaint - Retired
    Warrior: 100 Cleric: 100 Mage: 100 Spiritist 100
    Armourer: 62

    Unity [Formerer ICE]
    Old Beta Player
    Tazoon irc: IRC

  18. #38

    Default Re: 04th November - ETA for the end of the maintenance ?



    I wanna play to, but i also want a full playable HZ. The last few weeks it has only been a half game. SO if i have to wait some more hours to play, fine with me.
    We all know that soon or later we will be able to play[;)]
    Abbie: 100 Sorcerer, 100 Wizard, 100 Conjurer, 100 Chaos Warrior

  19. #39
    ssnake
    Guest

    Default Re: 04th November - ETA for the end of the maintenance ?

    Community: Maintenance 04/11/2004 [06:00 CET] We are performing maintenance.
    [16:06 CET] and server is still down... Once again amazed...

  20. #40

    Default Re: 04th November - ETA for the end of the maintenance ?

    Quote Originally Posted by ssnake
    Community: Maintenance 04/11/2004 [06:00 CET] We are performing maintenance.
    [16:06 CET] and server is still down... Once again amazed...
    Just read my posts, I've explained the reasons for the (announced) extended downtime at least twice.

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