Changes
* Greatly modified the spawns of Bloodsnout Grouks, Purple Spiders, and Blood Skulks around Blood Swamp.
* Modified slightly where and how often Ironsilk spawns in Blood Swamp to cover a larger area.
Fixes
* Valley of Repose Black Pepper plants should spawn again on the small farm.
* Valley of Repose area cotton plants have begun to grow again.
* Fixed a bug with Tutorial Outfitter quests where someone could bypass the first quest and go right to the second.
* Fixed Lt. Carmichael's Delgarath Militia quests so that they should be working properly now.
* Fixed Gaileach's greetings so that she should give her quests properly.
* Fixed broken link in quest "Blackhammer: Protect the Farm"
* Fixed the missing road near the Valley of Tolrath
* Fixed incorrect coordinates in quest "Dralnok's Doon (Chapter 1): Search the Valley of Tolrath"
* The wall that protects the community of Rihki outside Aughundell has been completely planned now and will need the Gifted to help build it. (The dragon perch in the sky above the wall has, however, been removed. It was making the dwarves nervous.)
* Dwarven Skeletons in the Valley of Tolrath will now drop tier-appropriate loot
* Sign names in Delgarath should now display properly
* Risen Bioscholars now appear correctly in the world.
* Carrion Crawlers now appear correctly in the world.
Known Issues
* We are still working on troubleshooting the problem players on Blight are having with their crafting abilities not listing correctly.
* Resources for the second and third parts of the tunnel leading down to Dralnok's Doom can not be applied by standing at the model itself. Standing up where the original opening to the tunnel is will allow you to apply resources, however, if you wish to try.