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Thread: Blight Update 165

  1. #21

    Default Re: Blight Update 165

    LOL Steel run around and scream or bend over and pucker up.
    Sabo Tage

  2. #22
    Member
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    Mar 2008
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    Colorado Springs, Colorado
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    246

    Default Re: Blight Update 165

    t VI silos and guild houses are not working. You can take items out but not put anything in.

  3. #23

    Default Re: Blight Update 165

    Odd. I know they should be insane with all those abilities, but I find them only as tough as the Kwellen Berserkers or the Task Masters with thier double multistrikes.

    The technomancers are still a joke, though.

    Drev

  4. #24

    Default Re: Blight Update 165

    Dragon or Bi-ped Drev ?
    Sabo Tage

  5. #25

    Default Re: Blight Update 165

    Biped, Ranger main, with lots of support from multiclassing. Still, the old event mobs give me more trouble.

    Drev

  6. #26

    Default Re: Blight Update 165

    Quote Originally Posted by Drevar View Post
    The technomancers are still a joke, though.
    Details would be nice. Do they use multiple abilities? Are they easy to hit? Do they hit you? Etc.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  7. #27

    Default Re: Blight Update 165

    [06/03/09 23:44:26] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:27] You hit Risen Technomancer with Thunder V for 392 nature damage.
    [06/03/09 23:44:29] Risen Technomancer hit you with Blighted Mind Bolt for 290 mind damage.
    [06/03/09 23:44:29] You hit Risen Technomancer with Improved Lightning Bolt V for 276 nature damage.
    [06/03/09 23:44:30] You hit Risen Technomancer with Quake Attack for 265 nature damage.
    [06/03/09 23:44:30] You hit Risen Technomancer with Quake Attack for 233 nature damage.
    [06/03/09 23:44:31] You used Quake Attack.
    [06/03/09 23:44:32] Risen Technomancer missed you.
    [06/03/09 23:44:33] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:33] You used Nature's Fury.
    [06/03/09 23:44:34] Risen Technomancer healed Risen Technomancer with Infusion of Blight for 3250 health.
    [06/03/09 23:44:34] you blocked Risen Technomancer's attack.
    [06/03/09 23:44:34] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:36] You hit Risen Technomancer with Critical Strike for 794 nature damage.
    [06/03/09 23:44:37] you dodged Risen Technomancer's attack.
    [06/03/09 23:44:37] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:38] You hit Risen Technomancer with Cloak of Thorns V for 156 pierce damage.
    [06/03/09 23:44:38] Risen Technomancer hit you for 27 crush damage.
    [06/03/09 23:44:38] Enhance Health V has faded.
    [06/03/09 23:44:40] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:40] Risen Technomancer missed you.
    [06/03/09 23:44:41] Enhance Power V has faded.
    [06/03/09 23:44:41] Risen Technomancer missed you.
    [06/03/09 23:44:42] You hit Risen Technomancer with Improved Lightning Bolt V for 301 nature damage.
    [06/03/09 23:44:43] You hit Risen Technomancer with Cloak of Thorns V for 187 pierce damage.
    [06/03/09 23:44:43] You began casting Improved Lightning Bolt V on Risen Technomancer.
    [06/03/09 23:44:43] You hit Risen Technomancer with Improved Lightning Bolt V for 281 nature damage.
    [06/03/09 23:44:43] Enhance Armor V has faded.
    [06/03/09 23:44:43] Risen Technomancer hit you for 17 crush damage.
    [06/03/09 23:44:44] You hit Risen Technomancer with Cloak of Thorns V for 141 pierce damage.
    [06/03/09 23:44:44] Risen Technomancer hit you for 35 crush damage.

    Same with the named Technomancer. He's pretty soft. Aside from blighted mind the Technomancer really present no challenge. They have an enormous hit point pool, but that just makes it a long fight..


    Will T6 Guild house and silo issues be addressed before the weekend? Not being able to put anything in them is starting to suck.

    Will Terrain que be coming back as well? I for one enjoy knowing that i've got terrain loading in, helps me know when to attack and when to wait for que
    Sabo Tage

  8. #28

    Default Re: Blight Update 165

    About the same results with me. I can initiate an autoattack and step away and come back to a dead technomancer and me at 100% health. He misses a lot and when he does hit the damage is low enough that a Regrowth V pulse heals me back up to full. I'm not using specific damage resistant armor, its all stat teched. Also, I only have 10 monk levels, so the mob isn't missing due to high evasion.

    All the techno's abilities seem to fire fine, but about 95% of those that have a chance to miss, do.

    Drev

  9. #29

    Default Re: Blight Update 165

    Okay, excellent. Thank you.

    Now, feedback about other monsters please.


    • Scavenger or Hunter Scorpions
    • Sand Crabs
    • Twisted (or Degraded) Automatons
    • Defiled (or Corrupted) Shades


    Anything about those?
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  10. #30

    Default Re: Blight Update 165

    [06/03/09 19:13:22] You hit Corrupted Shade with Lightning Storm V for 180 nature damage.
    [06/03/09 19:13:22] Corrupted Shade hit you with Enhanced Energy Bolt for 180 energy damage.
    [06/03/09 19:13:24] Corrupted Shade used Enervating Morbidae Side Effect: Dystrophy IV on you.
    [06/03/09 19:13:24] Corrupted Shade used Enervating Morbidae Side Effect: Tendrilitus IV on you.
    [06/03/09 19:13:24] Corrupted Shade used Enervating Morbidae IV on you.
    [06/03/09 19:13:24] Corrupted Shade hit you with Dynamic Pulse for 116 energy damage.
    [06/03/09 19:13:25] Corrupted Shade hit you with Enervating Morbidae IX for 218 spirit damage.
    [06/03/09 19:13:25] Tochak Bonesnapper hit you for 34 crush damage.
    [06/03/09 19:13:26] Corrupted Shade used Energy Burst.
    [06/03/09 19:13:26] Corrupted Shade hit you with Seeping Blight IX for 59 blight damage.
    [06/03/09 19:13:28] Corrupted Shade hit you with Blighted Atrophy IX for 159 spirit damage.
    [06/03/09 19:13:28] Corrupted Shade cast Stunner on you.
    [06/03/09 19:13:28] Tochak Bonesnapper missed you.

    Corrupted Shades are a good fight and if ya don't watch your arse they will lay ya on your back. Heavy stuns, as expected from a wizzie.

    Bonesnapper is an even Softer version of the Risen Technomancers.

    06/03/09 23:34:54] Hunter Scorpion hit you with Scorpion Deadly Tail Attack IV for 87 slash damage.
    [06/03/09 23:34:54] Hunter Scorpion hit you with Scorpion Deadly Tail Attack IV for 75 slash damage.
    [06/03/09 23:34:54] Hunter Scorpion hit you with Scorpion Deadly Tail Attack IV for 93 slash damage.
    [06/03/09 23:34:54] Hunter Scorpion hit you with Scorpion Tail Attack VI for 116 slash damage.
    [06/03/09 23:34:56] You hit Hunter Scorpion with Cloak of Thorns V for 170 pierce damage.
    [06/03/09 23:34:56] You healed yourself with Major Health V of Purifying for 389 health.
    [06/03/09 23:34:56] Hunter Scorpion hit you with Scorpion Left Pincher Attack VI for 94 slash damage.
    [06/03/09 23:34:56] You hit Hunter Scorpion with Cloak of Thorns V for 163 pierce damage.
    [06/03/09 23:34:56] You began casting Thunder V on Hunter Scorpion.
    [06/03/09 23:34:57] Hunter Scorpion hit you with Scorpion Tail Attack V for 89 slash damage.
    [06/03/09 23:34:58] Hunter Scorpion hit you with Strong Poison for 151 nature damage.
    [06/03/09 23:34:59] Hunter Scorpion used Scorpion Wound VI on you.
    [06/03/09 23:34:59] Hunter Scorpion hit you with Scorpion Wound VI for 114 slash damage.
    [06/03/09 23:34:59] You hit Hunter Scorpion with Thunder V for 208 nature damage.
    [06/03/09 23:35:00] You began casting Lightning Storm V on Hunter Scorpion.
    [06/03/09 23:35:00] Hunter Scorpion hit you with Scorpion Right Pincher Attack VI for 91 slash damage.
    [06/03/09 23:35:01] You hit Hunter Scorpion with Thunder V for 186 nature damage.

    Hunter Scorpions have great damage output, 4 of them on me with my druid and it was almost lights out. That poison does good damage and does make a huge difference when its there or not.

    [06/03/09 23:19:56] Scavenger Scorpion missed you with Scorpion Left Pincher Attack IV.
    [06/03/09 23:19:56] You began casting Improved Spirit Bolt V on Scavenger Scorpion.
    [06/03/09 23:19:57] Scavenger Scorpion hit you with Moderate Poison for 118 nature damage.
    [06/03/09 23:19:58] You hit Scavenger Scorpion with Improved Spirit Bolt V for 292 spirit damage.
    [06/03/09 23:19:59] You began casting Improved Spirit Bolt V on Scavenger Scorpion.
    [06/03/09 23:20:01] Scavenger Scorpion hit you with Scorpion Wound IV for 73 slash damage.
    [06/03/09 23:20:01] You hit Scavenger Scorpion with Improved Spirit Bolt V for 233 spirit damage.
    [06/03/09 23:20:01] You hit Scavenger Scorpion with Cloak of Thorns V for 152 pierce damage.
    [06/03/09 23:20:01] You began casting Improved Spirit Bolt V on Scavenger Scorpion.
    [06/03/09 23:20:02] Scavenger Scorpion hit you with Scorpion Tail Attack IV for 51 slash damage.
    [06/03/09 23:20:02] Scavenger Scorpion hit you with Moderate Poison for 120 nature damage.

    Scav Scorps seem fine as well, they are mixed in with some undead so that adds to the challenge of them a bit.

    [06/03/09 22:51:11] Sand Crab used Harden Shell.
    [06/03/09 22:51:11] Sand Crab cast Harden Shell.
    [06/03/09 22:51:11] Sand Crab used Harden Shell.
    [06/03/09 22:51:11] Sand Crab used Harden Shell.
    [06/03/09 22:51:11] You hit Sand Crab with Ethereal Paroxysm V of Accuracy for 269 spirit damage.
    [06/03/09 22:51:12] Sand Crab missed you.
    [06/03/09 22:51:12] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:12] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:13] You hit Sand Crab with Quake Attack for 15 nature damage.
    [06/03/09 22:51:13] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:13] You hit Sand Crab with Quake Attack for 7 nature damage.
    [06/03/09 22:51:13] Sand Crab missed you.
    [06/03/09 22:51:13] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:13] You hit Sand Crab with Quake Attack for 13 nature damage.
    [06/03/09 22:51:13] You hit Sand Crab with Quake Attack for 21 nature damage.
    [06/03/09 22:51:13] Sand Crab missed you with Dizzying Bite V.
    [06/03/09 22:51:13] Sand Crab dodged your Quake Attack.
    [06/03/09 22:51:13] Sand Crab dodged your Patch of Bramble V.
    [06/03/09 22:51:13] You missed Sand Crab with Quake Attack.
    [06/03/09 22:51:13] Sand Crab dodged your Quake Attack.
    [06/03/09 22:51:13] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:13] You used Quake Attack.
    [06/03/09 22:51:13] You cast Patch of Bramble V on Sand Crab.
    [06/03/09 22:51:13] Sand Crab missed you with Dizzying Bite V.
    [06/03/09 22:51:13] Sand Crab missed you.
    [06/03/09 22:51:15] Sand Crab missed you.
    [06/03/09 22:51:15] Sand Crab missed you.
    [06/03/09 22:51:15] Sand Crab missed you.
    [06/03/09 22:51:15] Sand Crab missed you.

    Sand Crab are about as effective as an ice beetle.

    [06/03/09 22:34:13] You hit Twisted Automaton with Syphon for 151 blight damage.
    [06/03/09 22:34:13] You hit Twisted Automaton with Cloak of Thorns V for 145 pierce damage.
    [06/03/09 22:34:15] Twisted Automaton hit you with Buzz-Saw for 516 slash damage.
    [06/03/09 22:34:16] You hit Twisted Automaton for 396 nature damage.
    [06/03/09 22:34:18] you parried Twisted Automaton's Automaton Smash.
    [06/03/09 22:34:18] You hit Twisted Automaton for 371 nature damage.
    [06/03/09 22:34:20] You began casting Revitalize V.
    [06/03/09 22:34:21] You successfully dispelled: Coordinated Attack X.
    [06/03/09 22:34:21] [Old Blight: Blackk] wow 5700 xp for a kill on a 33
    [06/03/09 22:34:21] You healed yourself with Revitalize V for 534 health.
    [06/03/09 22:34:22] You failed to dispell anything.
    [06/03/09 22:34:23] You hit Twisted Automaton with Cloak of Thorns V for 158 pierce damage.
    [06/03/09 22:34:23] Twisted Automaton hit you for 121 slash damage.
    [06/03/09 22:34:23] You healed yourself with Improved Revitalize V for 578 health.
    [06/03/09 22:34:23] You hit Twisted Automaton for 423 nature damage.

    these guys turn any damage you hit them with into blight damage on the combat log. I can crack them extremely hard for hitting them with a 1 handed trip socketed club. having Guardians force on seems to jack the damage up pretty good.
    Sabo Tage

  11. #31

    Default Re: Blight Update 165

    Quote Originally Posted by phoenixmagi View Post
    Will T6 Guild house and silo issues be addressed before the weekend? Not being able to put anything in them is starting to suck.
    My membership to the "Psychic Game Developer's Association" has expired, I'm afraid. Unfortunately that means I am no longer able to fix something simply based on a question of when it will be fixed.

    (In other words, this is the first any of us are hearing of a problem, so details are needed before we can fix that which we didn't know was broken.)

  12. #32

    Default Re: Blight Update 165

    Quote Originally Posted by Grodec View Post
    t VI silos and guild houses are not working. You can take items out but not put anything in.
    Thought since it was posted that someone was aware of it
    Sabo Tage

  13. #33

    Default Re: Blight Update 165

    I'm sorry, but "not working" is not reporting something.

    In order to fix something, we need to know what happens. Error messages, conditions, what you've tried to do, what you haven't, etc.

  14. #34

    Default Re: Blight Update 165

    [06/03/09 22:34:13] You hit Twisted Automaton with Syphon for 151 blight damage.
    [06/03/09 22:34:13] You hit Twisted Automaton with Cloak of Thorns V for 145 pierce damage.
    [06/03/09 22:34:15] Twisted Automaton hit you with Buzz-Saw for 516 slash damage.
    [06/03/09 22:34:16] You hit Twisted Automaton for 396 nature damage.
    [06/03/09 22:34:18] you parried Twisted Automaton's Automaton Smash.
    [06/03/09 22:34:18] You hit Twisted Automaton for 371 nature damage.
    [06/03/09 22:34:20] You began casting Revitalize V.
    [06/03/09 22:34:21] You successfully dispelled: Coordinated Attack X.
    [06/03/09 22:34:21] [Old Blight: Blackk] wow 5700 xp for a kill on a 33
    [06/03/09 22:34:21] You healed yourself with Revitalize V for 534 health.
    [06/03/09 22:34:22] You failed to dispell anything.
    [06/03/09 22:34:23] You hit Twisted Automaton with Cloak of Thorns V for 158 pierce damage.
    [06/03/09 22:34:23] Twisted Automaton hit you for 121 slash damage.
    [06/03/09 22:34:23] You healed yourself with Improved Revitalize V for 578 health.
    [06/03/09 22:34:23] You hit Twisted Automaton for 423 nature damage.

    these guys turn any damage you hit them with into blight damage on the combat log. I can crack them extremely hard for hitting them with a 1 handed trip socketed club. having Guardians force on seems to jack the damage up pretty good.
    Your own combat log here says otherwise about the blight damage.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  15. #35

    Default Re: Blight Update 165

    Syphon is spirit damage, not blight. That is the only spell that's showing.

    I didn't word it properly i do apologize for that.

    Any damage you CAST on these guys gets turned into blight damage.
    Sabo Tage

  16. #36

    Default Re: Blight Update 165

    Quote Originally Posted by phoenixmagi View Post
    Any damage you CAST on these guys gets turned into blight damage.
    This is a known issue. It is not, in fact, doing Blight damage, it just appears that way.

    Known Issues
    Feedback from combat with certain monsters who use a damage absorption shield as one of their skills is displaying an erroneous message. The message will appear as if the ability being used is doing the wrong damage type but still doing damage. In fact, what is happening is that the monster's ability is absorbing that particular damage type and no damage is being done.

  17. #37

    Default Re: Blight Update 165

    Thanks.

    Couple other questions. Has anyone made it into Old Rachival? And what about the Frozen Tower for the Biggletorque quests? Or the Dragon Spirit Lair?
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  18. #38

    Default Re: Blight Update 165

    kk known issue on the damage shield absorption thinga-ma-dohicky.

    T6 silo and guild house issue is only affecting any resource below t6. I'm able to move adamantium bars freely between t6 silo's. I can also put them in and take them out of t6 guild house.

    t1-5 are not permitted to be placed in the T6 structures. Thank you vel for giving me some t6 resources to test this with.

    As for making it into old rachival, your speaking of the area bonesnapper hangs out correct ?
    Sabo Tage

  19. #39

    Default Re: Blight Update 165

    Quote Originally Posted by phoenixmagi View Post
    kk known issue on the damage shield absorption thinga-ma-dohicky.

    T6 silo and guild house issue is only affecting any resource below t6. I'm able to move adamantium bars freely between t6 silo's. I can also put them in and take them out of t6 guild house.

    t1-5 are not permitted to be placed in the T6 structures. Thank you vel for giving me some t6 resources to test this with.

    As for making it into old rachival, your speaking of the area bonesnapper hangs out correct ?
    Yes. Looking for feedback on lots of areas. Thanks for all of the feedback thus far.

    1. Old Rachival. How do the spawns feel? Did you do the Noncas sunscope quest to get to OR?

    2. Frozen Tower. how were the spawns near it? Did you do the biggletorque quests to get there?

    3. How is the loot for all monsters you've encountered in the revamped areas? Stormy March, Bannock's Ridge, Proving Grounds, OR.

    4. Anyone done any of the Tradok's Stand quests?

    5. Has any Dragon gone to see Allathos yet?
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  20. #40

    Default Re: Blight Update 165

    Ah, thank you Sabo. Now I know what's going on and can fix it for the next delta.

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