*puts on flame-retardant teched kit*
This was just an idea I had, I've searched the forums but can't find anything specific for this please post if there is something similar already...
Current mob AI causes them to ignore flying Draggies. Why not let spell-types and archer types agro Draggies when flying? They are "in range" and able to be attacked. Ditto with melee mobs, if they are in range why not have them try and follow so if they land, the mobs can attack? This would obviously mean that flight would not be an escape option for Draggies, which would be a big issue for play-style I'm sure.
This isn't a balance-suggestion, nor a ped vs Draggie issue, just a "makes sense to me" suggestion
Anyway just putting it out there :P
*ducks into fire-proof bunker*