We've been discussing this internally for a while now and I wanted to get player comments as well. The proposal we're considering:
1. Removing Dragon Crafting Mastery Quests (and passive abilities)
2. Increasing Dragon Crafting Skills by +1 per level each to compensate
The benefits to this are:
1. Fewer grinding quests. Since these "quests" really don't contain much if any lore or story, they are simply pure grind.
2. Helps clean the database up a little on our end (removal of 8 passive abilities on every dragon).
What do folks think about this?