The problem therein, as another Caster-based dragon in the thread has said, that even with low T&C and high Primal, is that Gold Rage -still- outdamages most of the things spellcasting dragons can do. That's just plain silly to have a spellcasting dragon's main damage ability be melee-based. The main issue, is that you just miss more often; Gold Raging as a spellcaster is like gambling. Sometimes you hit for great damage, sometimes you don't. When you do hit, though, you still do more damage with your claws than your spells, and that's just silly.
The entire be-all and end-all of a dragon is just that: Gold Rage.
Wanna kill something? Gold Rage it.
In danger of dying? Gold Rage it.
All other skills are used while Gold Rage is on cooldown, as filler.
It is like this:
If Gold Rage is Available: Gold Rage.
If Gold Rage is not Available: Silver Strike, Ravage, Bite, etc.
The only reason I ever used anything *other* than Gold Rage, is for hoard conservation. But with people who have money and/or people who can farm t5 for hoardables, this is not a problem. They throw gold rages like it is candy, to the point that GR might as well not even *have* a hoard cost.
I would like to have some use for my other abilities, even the melee ones.
Bite, for instance, does very little damage for it being a Damage-Dealing ability. Tail Whip does low damage, but that's fine as the damage is a side-effect. Its main use is for a Stun and that's fine. Bite, however, is 100% damage. No Stun, no Debuffs (Except a Damage-over-Time), nothing.
I know you don't want Gold Rage nerfed, but sadly I think it is necessary if we are going to have any sort of variety in our gameplay. Sure, you can decide to Tail Whip and Breath of Fire something to death, but it takes 10x as long, and does not make you viable in endgame content.
But the other person who said "need to give dragons time to get used to the new abilities" does make a point.. but if we buff the other abilities and don't nerf Gold Rage, then we'd have literal gods walking Istaria until this "getting used to" period is done.
Edit: Here's another way of looking at it... what if all bipeds got a racial that cost coin, that did huge melee damage that out-damaged all other abilities?
Wouldn't it seem silly to you that Warriors and other melee classes would be waaay overpowered, and then Mages are scratching their heads wondering why their staff is doing more damage than the most mighty fireballs they can conjure? Wouldn't that seem a bit silly to you?
That's exactly what dragons are going through right now with Gold Rage.