I forgot that I had screen shots of the two best of the "dragon" tints that I mentioned previously. I'm sure that some would like to have the black but it is a little too black. Looks more like the dragon was rolling in black ink. At night the tint is darn near invisible. The "Flamin Orange" is interesting. But it might be a little too vivid. Both of these were done using the body textures that are basically scaleless. If I use the textures with scales on them there might be some more definition. I was just playing around in offline mode with a dev command that would let me change the tints and see if any of the existing ones were good enough to be used. It is not as easy to switch textures as tints unfortunately.