Aaaah incoherent sleepy ramblings before I forget my points.
- You could make slightly-better-than-"crafted" items like this for level 100 to put in more things for max-level characters to do
- Stick the pieces on all the scary Aegis-- whatever the hardest stuff is that the current "comp hunter" demographic likes to tackle-- and bam, they have something to do.
- Additonal consideration of "maybe do armor instead of weapons?" in this event, with the rationale that if broken items are better than crafted ones, you don't want to put a class (weaponsmith, fletcher) out of a job while someone else (armorsmith, tailor) are unaffected.
- The ideas so far look superawesome and I approve.