Dragons used to be below the equivalent of a single classed biped for some years. With the hoard skills + Ancient they became roughly the equivalent of a 3 schools biped, with the newest stuff I have no idea because I might miss some.
What's easily forgotten is how we are "done" with the game with one class, which in any other MMO would be a boon but in Istaria's "philosophy" and relatively little end game content it's something that leads to boredom. Same for crafting.
It's not *that* fantastic to keep killing stuff but the last level up "ding" is 5 years old, the 8 points per level skills remain forever capped at 8 (no advanced school giving 10 points to join) and so on.
It's just two different games in one, both have good and less good sides.