One thing that has bothered me since the beginning is that you get Green, Blue, and Red Stances as a skill. For Dragons these are absolutely worthless. For Bipeds they effect certain skills but for mage classes are again worthless.
From what I was told these skills were meant to be used in a Rock Paper Scissor fashion with the Enemies all using one stance or another as well. That would be ok and add a sort of splash of strategy to the combat but the Enemies currently do not USE stances.
So with the system never fully implemented why not just get rid of stances altogether? It would save a little graphical power, some database slots, some added calculations on the game engine. Just have the effected skills do the extra things they normally would under any given stance and remove the stances.
You could go the other way and fully implement them but I am not sure it is really worth the bother and adding even MORE clutter to the engine and graphics.