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Thread: Comparison of Storage in Housing

  1. #1

    Default Comparison of Storage in Housing

    Being bored one day whilst the EU servers were down, I decided to crunch some numbers with regards to how efficient the various housing options were in regards to storing your stuff:

    Name : The name of the structure
    Item : The number of item stacks that can be stored
    Cap. : The bulk capacity
    Area : The total area, in square metres (1 world unit = 1 metre)
    X, Y : The extent of the structure, in metres
    I/A : The number of items per square metre (Item / Area) - Higher is better
    C/A : The bulk capacity per square metre (Item / Area) - Higher is better

    Name
    Items
    Capacity
    Area
    X
    Y
    Items/Area
    Capacity/Area
    Fiendish Large House
    60
    4500
    600
    24
    25
    0.100
    7.500
    Dwarven Small House
    30
    2750
    216
    18
    12
    0.139
    12.731
    Dwarven Large House
    55
    4250
    550
    25
    22
    0.100
    7.727
    Sslik Medium House
    50
    4000
    525
    21
    25
    0.095
    7.619
    Saris Tiny Hut
    25
    2000
    120
    12
    10
    0.208
    16.667
    Saris Manor House
    70
    5250
    828
    36
    23
    0.085
    6.341
    Saris Medium House
    50
    3750
    486
    27
    18
    0.103
    7.716
    *Human Large House
    60
    4750
    667
    29
    23
    0.090
    7.121
    Human Medium House
    60
    4750
    702
    27
    26
    0.085
    6.766
    Human Hut
    40
    3250
    330
    22
    15
    0.121
    9.848
    Sslik Tiny Hut
    25
    2500
    182
    13
    14
    0.137
    13.736
    Tier 1 House
    20
    1500
    49
    7
    7
    0.408
    30.612
    Tier 2 House
    40
    3000
    294
    21
    14
    0.136
    10.204
    Tier 3 House
    60
    4500
    608
    32
    19
    0.099
    7.401
    Tier 4 House
    80
    6000
    1008
    42
    24
    0.079
    5.952
    Tier 5 House
    100
    7500
    1595
    55
    29
    0.063
    4.702
    Tier 6 House
    120
    9000
    2176
    68
    32
    0.055
    4.136
    Human Guild House
    150
    11000
    1054
    31
    34
    0.142
    10.436
    Tier 1 Guild House
    60
    4685
    256
    16
    16
    0.234
    22.207
    Tier 2 Guild House
    120
    9375
    576
    24
    24
    0.208
    16.276
    Tier 3 Guild House
    180
    14000
    2500
    50
    50
    0.072
    5.600
    Tier 4 Guild House
    240
    18750
    2500
    50
    50
    0.096
    7.500
    Tier 5 Guild House
    300
    23450
    5625
    75
    75
    0.053
    4.169
    Tier 6 Guild House
    360
    28125
    5625
    75
    75
    0.144
    5.000
    Cloth Tent (Blue or Brown)
    10
    450
    39
    6.5
    6
    0.256
    11.538

    (edit: [code] tags seem to ignore things like newlines/carriage returns, so here's a fugly table instead [;)])

    (another edit: added the Cloth Tent entry to the bottom. Please note the X/Y measurements are fairly rough, but close enough given the funky footprint of these eyesores[8-|])

  2. #2

    Default Re: Comparison of Storage in Housing

    The Human Large house is marked with an asterisk because the table does take into account it's actual footprint shape. At least one quarter of the square it occupies is available for other structures.

    Now, what struck me as strange was how the Tier 1 Human Guildhouse appears to be a good choice. It compares very well with the Tier 3 Human House, with a smaller footprint, and much easier construction requirements. And also comes with the bindstone. Now, I can only guess I'm missing the reason why you shouldn't build a T1 guildhouse...

    With respect to the Tiered human housing, I noticed that you would be better off building two lower-tier houses than one higher tier house. The only downside I can see is that your storage would be split over more than one structure.

  3. #3

    Default Re: Comparison of Storage in Housing

    I believe you can only have one guild house/plot, so if you build a t1, you can't build two in a smaller area to make up for it.

  4. #4

    Default Re: Comparison of Storage in Housing

    Quote Originally Posted by AA0
    I believe you can only have one guild house/plot, so if you build a t1, you can't build two in a smaller area to make up for it.
    Ah ha, that would be it then. Still, it's not that much of a problem, given how the T1 and the T2 guildhouses appear, on paper at least, to be a very good choice for storage.

  5. #5
    Boryon
    Guest

    Default Re: Comparison of Storage in Housing

    Is it just cos I'm using IE, or have you missed a few /tr tags, Korial? The table appears all on one line to me...

    Boryon

  6. #6

    Default Re: Comparison of Storage in Housing

    Quote Originally Posted by Boryon
    Is it just cos I'm using IE, or have you missed a few /tr tags, Korial? The table appears all on one line to me...

    Boryon
    Just checked, in IE it is on one line... yet in Mozilla it's a nicely formatted table... working on it now...

  7. #7
    Boryon
    Guest

    Default Re: Comparison of Storage in Housing

    'tis looking good now, thanks Korial.
    *mutters something about IE*

    Boryon

  8. #8
    Quool
    Guest

    Default Re: Comparison of Storage in Housing

    Quote Originally Posted by AA0
    I believe you can only have one guild house/plot, so if you build a t1, you can't build two in a smaller area to make up for it.
    You can have more then one guild house per plot, though only one of each tier.

    Note that t3-t5 guild houses don't have square footprints either, so they are slightly better then the numbers suggest, but still less efficient then t1 by far.

  9. #9
    Landolph
    Guest

    Default Re: Comparison of Storage in Housing



    This is a great post...thanks for all the info. [:)]

  10. #10

    Default Re: Comparison of Storage in Housing



    I don't remember the size of these small cloth tents, but they can hold 10 items with 450 bulk. As they are cheat to build, they seem to be a good starting structure for construction as you can use them to temporary store construction material (e.g. you have 25 construction items but need only 24).

    -Saphosar

  11. #11

    Default Re: Comparison of Storage in Housing

    OK, I just tried to measure the Cloth Tents, and came up with 6.5m X and 6m Y, roughly. Going with that, we end up with:

    Cloth Tent (blue or brown):
    Items: 10
    Capacity: 450
    Area: 39
    X: 6.5 Y: 6
    Items/Area: 0.256
    Cap./Area: 11.538

    I'll add these to the bottom of the table.

  12. #12

    Default Re: Comparison of Storage in Housing

    and this list shows perfectly how BAD higher tier buildings are [:(] With higher tiers, you should get MORE bulk/items per sqm, not LESS.

    Seeing that a t6 guildhouse, which isXXXL and a mega-PITA to build, offering less bulk/item per sqm than any t1 building. In fact, less than absolutely any building, besides 3 other t5/t6 buildings... [N]

    The bulk of higher tier buildings needs to be upped a lot, so that the relation between space and bulk/items is back in line with smaller buildings and the work involved...

    And very bad that the t3 guildhouse is as huge as the t4 one, so the choice is only t2 or t4, no need to waste time on t3 with the same footprint but less bulk than a t4 one...
    Dvergar Blutaxt @ Unity (former ICE) / Paladin 97 - Mason 100 // before hibernation

  13. #13
    Landolph
    Guest

    Default Re: Comparison of Storage in Housing

    Korial -- i just finished a Tier 2 guildhouse in game, and it says that the bulk capacity is 9375. I haven't tried filling it all the way up to see if maybe that is a typo. Can anyone else confirm?

  14. #14
    Quool
    Guest

    Default Re: Comparison of Storage in Housing

    The table in this thread is wrong, T2 Guild House 9375 bulk, 16.3 bulk/square metre.

  15. #15

    Default Re: Comparison of Storage in Housing

    Quote Originally Posted by Quool
    The table in this thread is wrong, T2 Guild House 9375 bulk, 16.3 bulk/square metre.
    thank you for the update, I'll edit in those numbers.

  16. #16

    Default Re: Comparison of Storage in Housing

    Shameless and deliberate bump

  17. #17

    Default Re: Comparison of Storage in Housing

    Bump
    Korth Koragan-

  18. #18

    Default Re: Comparison of Storage in Housing

    Korial,

    A very cool thread, thanks for posting it. As you might have seen in the "Design Preview" one of the things we're doing is looking into housing storage, with the intent of possibly making some changes. As luck may have it, I got this one and I was actually doing some review of it yesterday.

    No changes have been made yet, but we are considering many options and discussing many things about housing, construction costs, bulk, etc. I hadn't thought of comparing the storage / area of the structure. Neat idea, thanks for the info.

    - Amon
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  19. #19

    Default Re: Comparison of Storage in Housing

    Quote Originally Posted by Amon Gwareth
    Korial,

    A very cool thread, thanks for posting it. As you might have seen in the "Design Preview" one of the things we're doing is looking into housing storage, with the intent of possibly making some changes. As luck may have it, I got this one and I was actually doing some review of it yesterday.

    No changes have been made yet, but we are considering many options and discussing many things about housing, construction costs, bulk, etc. I hadn't thought of comparing the storage / area of the structure. Neat idea, thanks for the info.

    - Amon

    So does this mean that all the work and materials we have already spent are for naught? I will not do that again.

  20. #20

    Default Re: Comparison of Storage in Housing

    The main things I was involved in discussing were increases to storage capacities, and lowering of construction resource bulk.

    Maybe other things, too, I don't know.

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