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Thread: Ambient music files updated (and note to DEVS)

  1. #1

    Default Ambient music files updated (and note to DEVS)

    Ok, there's been a lot of changes since the days when I made my ambient modified music files; I've now done some renaming according to the new .def file so that everything plays at the right spots again. I've put everything into a single .zip archive, as opposed to the multiple files it used to be - bandwith being what it is today...

    PS: you need to re-download all of it, since the tracks themselves have been given new names

    Just unzip the files into the resource_override folder.

    http://www.amerelium.net/hz.html

    For those who don't know what this is about: I've taken most of the music files playing in the game, and added 3-5 layers of ambient sound effects into them, in tune with the areas they play in. Result is pretty good if I may say so myself...

    Amon & Co: I do a lot of flapping about testing out this stuff, so if ya want some feedback about how the score / effects work in various ares, send me a shout and I'll provide some info.

  2. #2

    Default Re: Ambient music files updated (and note to DEVS)

    Nice job, I can hear birds chirping and a few other subtle effects, very nice

  3. #3

    Default Re: Ambient music files updated (and note to DEVS)

    Ooh, interesting. I'll have to give this a try. I love having the opportunity to add more immersion into any given game... especially if I'm an active RPer there!

    Vamalchior

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