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Thread: Event Ideas

  1. #1

    Default Event Ideas

    So I have been thinking about what could be done to have fun and bring our little community together
    once in a while, and hit upon a few ideas. This could be a weekly/biweekly event or some-such, and
    put together by players.

    Idea #1: Istarian Lore / Storytelling
    I recently spoke to a dragon well versed in Istaria's lore and she expressed an interest in telling stories
    related to such. This could also be a time for people to tell a story regarding their own character, or even
    have a session where everyone's free to converse with one-another.


    Idea #2: Hatchling Races!
    This was a somewhat comical idea - have hatchlings engage in a race around a predetermined course,
    and possibly have bets on who wins. Would be a good way to wear out the hatchlings before Lore-time
    begins.

    I'm sure there are other ideas that would make for a lively time.

    Discuss!

    -Sil
    Lunus Ancient Dragon - 100 Adv. 100 Craft. 100 Lair. 49 CrystalShaper
    Feel free to add me on Facebook: [email protected]

  2. #2

    Default Re: Event Ideas

    Idea #3: Duels!
    Could have duels at the Arena as an event. Or even RP duels. Rules can be laid down or even have judges.

    -Sil
    Lunus Ancient Dragon - 100 Adv. 100 Craft. 100 Lair. 49 CrystalShaper
    Feel free to add me on Facebook: [email protected]

  3. #3
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    Default Re: Event Ideas

    I like these Especially the duels.

    >.>
    <.<


    Would be a good way to wear out the hatchlings before Lore-time begins.
    Challenge accepted. *Shakes paw at* You will not wear out us! We are istarian hatchlings and we are eternally energetic! *Yawns, flops on the ground and starts to make little hatchiesnores* >:I

  4. #4

    Default Re: Event Ideas

    Love the ideas!

    Since our running speed is determined by our Dexterity levels and any teched wing(s) we might have, I'd suggest that a "race" course be in the form of a riddle....for example, "Race to this spot where water falls from on high and wisps float over the ground, then return to New Trismus," to send the hatchies to the bottom of the waterfall near Pratt's Pond and back again....station a "monitor" (an idle adult or ancient) that the hatchies have to greet.

    Along those lines, perhaps a sort of "scavenger hunt," where clues are given that require the hatchie to view a certain object in a specific location and report back with what they've found? For example, "It was she who first gave you a Crafting Quest; journey back to visit her and return, reporting the color of this Trainer's eyes."
    Meddle not in the affairs of Dragons, for thou art crunchy, and extra-tasty dipped in ketchup.

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