Thanks Amon, Sorry if it was already posted somewhere and I missed it.
Thanks Amon, Sorry if it was already posted somewhere and I missed it.
Dacurly Dac : Phoenix Fellowship Guild : Chaos Server
http://phoenixfellowship.clanz.co/
The near "sighted" of nodes not showing (until very close) is actually already fixed on the blight client, so it would work on Chaos/Order until the patch in the morning. Just patch to Blight, then disable patching (troubleshoot button) and play on Chaos/Order to see it working correctly. If you do this, don't forget to Uncheck the disable Patching box on the launcher tomorrow after server comes back up!
Death points are temporary, Glory is forever!
Need game info? Try Istaria Reference or Istaria Lexica Wiki
I just noticed this:
Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04) Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)
During each trade I made
Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04) Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)
I hope this is the right place to put a follow up on the problem. Since the recent big patch, the lair is much improved but still not totally rid of the falling leaves, darkness and jungle music. It seems to mostly affect the eastern side of the lair and discovered last night the north side of lair has a problem too. It is odd as it depends on what direction your character is facing to what you get, as in visual and music played.
If you need, I can try to map out exactly where things are changing with loc. Thank you for working on this, I am no longer contemplating deconning the lair and selling.
@Dracaena It would be best to send in a support ticket. You can link this thread to make it easier too. A dev will need to fine tune some of the settings and offset some of the coordinates so your lair isn't inside of the nearby Blight area.
Death points are temporary, Glory is forever!
Need game info? Try Istaria Reference or Istaria Lexica Wiki
Valkors Blood sword problem.
I was gathering Travertine when a golem attacked, so I equipped the sword and beat down the golem, no problem.
I then double clicked the golem to gather from it, it equipped the mining pick but didn't start gathering. I had to right click on corpse and gather from the drop down menu.
Biggest problem thou was the Valkor Blood sword vanished!! I checked the 2 bags I had on me but it was nowhere to be seen. Only by changing window to text mode could I see it in my main bag but again not in graphic mode.
.....I was also killed by another golem as I was panicking more about the possible loss of the sword and mining picks apparently don't hurt them until they are dead.
I'm not laughing at you I'm laughing with you. Although, your not laughing I'm guessing. I'm sorry that really does suck though, I thought the whole double click resource and it auto wore your tool to gather was cool, but I can see now how it can disrupt things. It also gets a little weird on trees when you double click it and there are 3 options, spigot, axe, or tanning blade?
I have seen things disappear in graphic mode before but this is just....wow....bad. Again sorry for your death.
-Kor
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