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Thread: Talk to the Team: Guardian

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  1. #1

    Default Talk to the Team: Guardian

    One of the things I've been looking at is the plethora of HoTs available throughout the game. It seems excessive in many cases, particularly for Guardian when you already have HoTs from Druid. So, I had a thought of maybe trying to convert at least one into something different. Looking for feedback.

    The ability in question is Morning Dew. What I would do is:
    • Turn into an Aura with a buff that lasts 30 minutes
    • The buff would tick every 30 seconds
    • On each tick, within a 10 meter range, it would dispel beneficial buffs on enemy targets
    • There would be three:
      • Level 24 - Masterable
      • Level 54 - Not-Masterable
      • Level 84 - Not-Masterable



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  2. #2

    Default Re: Talk to the Team: Guardian

    only question is whats the difference between the different levels? also how about removes debuffs from the caster also?

    but i like the idea.
    Gwain Drago - Mystic Paladin
    Arzel - Knight of creation/Battlemage
    Aurakvoar - Ancient Lunus

  3. #3

    Default Re: Talk to the Team: Guardian

    Would it keep or lose the magic evasion?

    If it was an Aura with magic evasion boost for the group, that could be pretty nice.

  4. #4

    Default Re: Talk to the Team: Guardian

    Quote Originally Posted by Guaran View Post
    Would it keep or lose the magic evasion?

    If it was an Aura with magic evasion boost for the group, that could be pretty nice.
    Good point I was just assuming it would...
    Gwain Drago - Mystic Paladin
    Arzel - Knight of creation/Battlemage
    Aurakvoar - Ancient Lunus

  5. #5

    Default Re: Talk to the Team: Guardian

    Quote Originally Posted by Calyndrell View Post
    only question is whats the difference between the different levels? also how about removes debuffs from the caster also?

    but i like the idea.
    Maybe a higher chance with each level (like the cleanse techs)? or quicker ticks?
    Only other possible thing I see would be increasing the range, and seeing as you might pull mobs that way that seems like a bad idea. :P

    That being said, would having this on have mobs aggroing on you if you get too close and it happens to tick off a buff?

  6. #6

    Default Re: Talk to the Team: Guardian

    Quote Originally Posted by meepsa View Post
    Maybe a higher chance with each level (like the cleanse techs)? or quicker ticks?
    Yeah pretty much what i meant.. An area effect cleanse it wouldn't even need to be a higher chance per tier.. perhaps say flat 40% remove
    1 buff tier 1
    2 buffs teir 2 etc

    Alternatively perhaps provides a tick chance to remove poison? or provides the caster with immunity. tier dependent?
    Gwain Drago - Mystic Paladin
    Arzel - Knight of creation/Battlemage
    Aurakvoar - Ancient Lunus

  7. #7

    Default Re: Talk to the Team: Guardian

    Sounds like it would work like Dispel V and remove benificial effects on the enemy and perhaps give us magic evasion. I like the idea, I'm assuming the
    24 is 1 chance
    54 is 2 chances
    84 is 3 chances

    Is there a ped buff that works like Snarl V? Enemy chance to hit reduced by -85%? That would be a good thing for a short 20 sec timer.
    -Kor

  8. #8

    Default Re: Talk to the Team: Guardian

    When i think of a guardian i think of someone who protect.

    So the guardian should be able to use a bit more healing spells.

    Also some more melee attack (multistike maybe)
    Abbie: 100 Sorcerer, 100 Wizard, 100 Conjurer, 100 Chaos Warrior

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