I, among several others feel that destroying the shrine in New Trismus may not have been the best idea. For newer players it will make questing on NT more difficult in that they have to recall to somewhere else each time they die and port back into NT just to repeat the process. If NT wasn't its own island I could see removing a bind point there as just a minor nuisance but you have to port onto the island every time you die while questing on NT.
I suggest making the shrine 'buildable' (repairable?) so players can make it functional once again.