Originally Posted by
meepsa
to which ones though? Most already use unique textures.
Greaters:
Valkor the Impaler -> Unique...I think, I don't remember seeing black bone guards/golems anywhere else.
Shaloth -> Unique.
Greater Anchor -> moot point as they're unique monsters.
Son of Gigaroth -> The only one of the greaters that uses a base texture if we don't count Reklar, and looking into the files there isn't really anything we can use for him, meaning there would have to be new art assets for him.
Lessers:
Memory of Elial -> Quite unique if I'd say so.
Gruk the Frigid -> Pretty sure he uses a base texture, but I'm also pretty sure there aren't any extra textures for Aegrors for him to use. Then again, I don't really look that close at Aegrors, so I could be wrong.
Daknor the Berserk -> Same point as SoG.
Fafnir the Defiler -> Base texture, but when it comes to the creature blight hounds are still pretty unique.
Surtheim -> unique in it's own rights.
Avatar of Pain-> uses normal abominations but has a possible unique one but its glitched (Missed one an Added Lesser Epic from some deltas ago)