Page 1 of 2 12 LastLast
Results 1 to 20 of 186

Thread: Blight Client Updates Compendium

Hybrid View

  1. #1

    Default Re: Blight Client Updates Compendium

    This update will be pushed to blight soon, it has not yet arrived though.

    May ???, 2016

    Blight Update 390.16

    Features
    • Support for mutual ignore lists.
    • Preview of encyclopedia (use /window encyclopediawindow to preview)
    • Increase trade limit to 30


    Fixes
    • When attempting to build a structure on plot, the structure can be planned, but then can't be built because "The position you selected is not on the plot owned by you".
    • When recharging blighted items, don’t reduce charge on recharge.
    • Correct vault window saving position
    • Position of pets when flying, and for adult / ancients
    • Make a better golem blob shadow
    • Remove obsidian golem invisibility cloak
    • Make adamantium chest not appear in floor

    ___
    Trade limit increases, woo! can finally buy all those formulas from a trader once this gets pushed onto the client

  2. #2
    Member
    Join Date
    Dec 2015
    Location
    Solitaire resident of Vella Island
    Posts
    186

    Default Re: Blight Client Updates Compendium

    That trade mmmmhmmm. And Im curious about that encyclopedia too!

  3. #3

    Default Re: Blight Client Updates Compendium

    Blight Client 390.47.0

    Fix:
    • Fix for crash during trading.

  4. #4

    Default Re: Blight Client Updates Compendium

    Quote Originally Posted by Liseth View Post
    Blight Client 390.47.0

    Fix:
    • Fix for crash during trading.
    Oh yes! Thank you.


    ____________________Never forget to appreciate each other and stay UNITED!____________________

  5. #5

    Default Re: Blight Client Updates Compendium

    Quote Originally Posted by meepsa View Post
    This update will be pushed to blight soon, it has not yet arrived though.

    May ???, 2016

    Blight Update 390.16

    Features
    • Support for mutual ignore lists.
    • Preview of encyclopedia (use /window encyclopediawindow to preview)
    • Increase trade limit to 30


    Fixes
    • When attempting to build a structure on plot, the structure can be planned, but then can't be built because "The position you selected is not on the plot owned by you".
    • When recharging blighted items, don’t reduce charge on recharge.
    • Correct vault window saving position
    • Position of pets when flying, and for adult / ancients
    • Make a better golem blob shadow
    • Remove obsidian golem invisibility cloak
    • Make adamantium chest not appear in floor

    ___
    Trade limit increases, woo! can finally buy all those formulas from a trader once this gets pushed onto the client
    Blight has been patched with the new Client.

  6. #6

    Default Re: Blight Client Updates Compendium

    Vault window position is still not being saved - do we need to delete something from our pref file to make it work?


  7. #7

    Default Re: Blight Client Updates Compendium

    Blight Client 390.53.0

    Fixes:
    • Combat Music Repeats
    • Fix for idle movement and objects

  8. #8

    Default Re: Blight Client Updates Compendium

    Quote Originally Posted by Liseth View Post
    Blight Client 390.53.0

    Fixes:
    • Combat Music Repeats
    I'd like to post a few extra notes about this, so it can work as expected and you are aware of some things that might affect this, including music tracks.

    Many of you might have turned off combat music or all music because it wasn't working as expected. Many tracks got stuck, looped and played forever until you just turned music off (out of frustration) to stop the repetition.

    If you're a player who currently has music (audio option) or combat music disabled, we'd like for you to enable it and give it another chance; to be enjoyable.


    Here's some notes:

    Combat Music: When you engage in combat, combat music will still plays (as it always has). Once combat ceases, the music will fade out and stop (not play/loop forever). This will work regardless if you play with environmentSystemEffects true or false (thats the weather and sky effects on/off).

    This is the main fix, combat music should fade out within a few seconds after combat ends (you killed monster). Not play the entire track or play forever.


    Region Music: When you enter a region (that's assigned to play specific music/tracks), sometimes the same track got stuck and looped forever (even if there was more than one track available). Ideally if more than one track was available, it should at least loop between the different tracks, instead of getting stuck on one. This should also be fixed! If a particular region only has one track defined, it will now only play it once and then stop (not loop forever).

    If the region has more than one track defined, then it will loop back and forth between the tracks. It might have a random chance to play the same track twice, but at least it won't get stuck on one track forever.


    Notes for those that play with environmentSystemEffects off (no weather and no sky (sun/moon)). This is the /setpref environementsystemeffects true | false :

    If you have this to false, then note you will NOT hear most of the music that normally plays in certain regions. enviromentSystemEffects also controls the region music.

    You will still hear some music from certain things in game; but the music that should be playing in a certain city, etc will be silent if you have this disabled.

    So to enjoy ALL the music again, you would need to enable the environmentSystemEffects to true. If you're not aware of this option, then don't worry, this won't apply to most players, only those aware of this setting and have disabled it.

    The patch notes, seem very vague. But I am totally stoked and excited about the update after playing with it. I wanted to explain a bit in detail to hopefully get you as excited as I am and at least try it out (those who have combat and/or music disabled) from the reasons I've mentioned from past experience.
    Last edited by Cegaiel; April 29th, 2016 at 07:34 PM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  9. #9

    Default Re: Blight Client Updates Compendium

    Blight client 392.8.0

    Feature:
    • Better Hot Key Management


    Fixes:
    • Health Regeneration causes Hotkeys to interrupt
    • Not castable Hotkeyed Spells should be greyed out
    Oooooh, what does this button do?

  10. #10
    Member
    Join Date
    Dec 2015
    Location
    Solitaire resident of Vella Island
    Posts
    186

    Default Re: Blight Client Updates Compendium

    Isn't the Adult/Ancient preview supposed to be fixed yet?

  11. #11

    Default Re: Blight Client Updates Compendium

    Quote Originally Posted by meepsa View Post
    Make a better golem blob shadow
    The new shadow is nice, but it seems a bit large


  12. #12

    Default Re: Blight Client Updates Compendium

    Blight Client 390.55.0

    Feature:
    • Add new format for ChatPromotePlayer

    -----
    what this entails is that players can now use /cpp <player name> <chat name> to work with chats that have spaces in them.

  13. #13

    Default Re: Blight Client Updates Compendium

    Blight Client 390.43.0

    Fixes:
    • Texture on cargo disk
    • Change ability being removed feedback message


    Feature:
    • Vendor confirmation/warning when item being traded is not usable
    • ENB Converter integration - Thanks Boris!

  14. #14

    Default Re: Blight Client Updates Compendium

    Blight client 392.4.0

    Features:
    • Sell all junk button
    • Display popup for new news


    Fix:
    • Health Regeneration causes Hotkeys to interrupt
    Oooooh, what does this button do?

  15. #15

    Default Re: Blight Client Updates Compendium

    Would it be possible,after hotkeying abilities from Combat allies,to refresh gained Ability when swapping pets? Currently,when you swap pets,you have to either wait 1 or 2 minutes or hit another ability in order to bring acquired ability from greyed out status to active status. Its vital they refresh fast during combat. hope that makes sense.

    •Sell all junk button
    Very happy for this one,thank you!
    Last edited by Tilithia; July 16th, 2016 at 12:53 AM.


    ____________________Never forget to appreciate each other and stay UNITED!____________________

  16. #16

    Default Re: Blight Client Updates Compendium

    Not sure if these are part of this update but along with the junk and hoard sell all buttons (thankyou very handy) I see two new tabs "global" and "construction" with search options. The search doesn't seem to work yet but if they gonna work way it seems they are awesome addition.



  17. #17

    Default Re: Blight Client Updates Compendium

    Quote Originally Posted by Liseth View Post
    [*]Display popup for new news
    So hey in the future could it be possible to:
    I - Stop the window from popping up after the first time? It gets boring after relogging a lot since it appears after every time you log onto a character, but once until more new news is good.
    II - Allow it to show blight delta/client news? Or more ideally client? Perhaps if patch to blight is checked in the launcher it shows new blight client news, whereas if it is not checked it only shows live shard news?

  18. #18

    Default Re: Blight Client Updates Compendium

    Blight client 392.12.0

    Fix:
    • Recover from crash when receiving actions but source entity is missing*


    Feature:
    • New Idle Action Types - Activate/Deactivate NPC and NPC Visible

    ____
    *This is a potential fix for the crashing many have experienced in Eastern Deadlands
    Oooooh, what does this button do?

  19. #19

    Default Re: Blight Client Updates Compendium

    Any ETA on a fix for greyed-out hotkeys? It's majorly annoying


  20. #20

    Default Re: Blight Client Updates Compendium

    I noticed this morning that when something fades, it will trigger the hotkeys to gray out (like evasive style I or sprint), then if you re-save the hotkey it will work fine. Also any attack will bring back all the grayed out hotkeys. Using sprint will bring them back too.
    Dacurly Dac : Phoenix Fellowship Guild : Chaos Server
    http://phoenixfellowship.clanz.co/

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Blight Updates
    By Marynah in forum Suggestions
    Replies: 0
    Last Post: November 23rd, 2013, 08:20 PM
  2. June Blight Asset Updates
    By Drevar in forum Blight (Test Server)
    Replies: 1
    Last Post: July 9th, 2008, 12:23 PM
  3. yay blight updates/fixes
    By Safire in forum General
    Replies: 5
    Last Post: January 23rd, 2005, 01:28 PM
  4. Blight Updates
    By Starrik in forum General
    Replies: 0
    Last Post: November 14th, 2004, 11:21 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •