An idea came to mind...

It looks like there is a pretty even number of people who want tokens and people who want the items to drop from the creatures.

How about we make a compromise and add in a chance to drop plus the token grind?

That way it would give the players an option of how they want to go about collecting their item.

For example you may start a hunt to find an item but you don't get it and then you get enough tokens for it while you are hunting, but during the hunt, you find another item you had wanted.

On the flip side, you start a grind for tokens for an item on your list, but you get the item in the drop and then you can buy another different type of item.

I don't think I can really see how that would be a problem. Aside from the fact of the people that would complain about their items being devalued.

Honestly though...

Why care about the value of an item, when it seems a lot more fun for everyone to have a chance to have any item?

Aside from those that want to think they are special for being an old-time player and want to keep other players from getting things they have.

For the record, not insulting anyone, just making a statement.