I dig the whole idea that poison is now something that must be dealt with - but with that said, the "benign" poison is a bit of a wrecking game-stopper for anyone lower. There appear to not be any vendors who sell potions to remove it, and if there are not any on the consigner, well.. An hour is a bit long!

Maybe the tavern environment buff could provide a cleanse type effect so there is *some* recourse? The lowest cure poison can't be used by many schools either, leaving quite a few just out in the cold given the quests that point you towards spiders and such.. without better rewards to balance the heavier hassle of dealing with poison, I imagine they'll just be ignored a bit, which seems unfortunate!

It's fun to have new obstacles to consider and bear in mind, but less fun when there's no real feasible way to overcome besides asking for someone to dump tons of potions on you that trivialize it entirely. Maybe something craftable, a quest to make some general, simple ingenuity based thing on a not-too-great duration/recycle timer? Anything, really! It just seems a little heavy handed, mostly because the best solution besides just avoiding then is just doing alchemy yourself as it simply can't be dealt without due to the duration.