Is it sort've just an issue of the present engine that very little, if any, GPU work is being done? I recently upgraded my rig and was seeing the as-usual-none-too-impressive FPS in Istaria.

Upon digging a bit deeper via GPU-Z I am seeing that my card is staying in "low power" mode due to "little to no GPU utilization." Even if I specifically set Istaria to max-performance, it just isn't seeming to use the card at all. Is the engine/DirectX simply so old that newer cards/OS versions will essentially overlook it entirely for GPU rendering?

I'm asking so I can assess how much fiddling with it I should do, and whether it's an inherent issue in the current engine in its current state with newer cards/OS, or what.

Thanks!