because there aren't enogh stuff on what we want around here...[:|]
but seriously...
there seems to be abundance of those who believe that adventure gear, and rarity is something sadly missing in HZ, hence part ofits demise. the adventuring crowd have left the bus. their second coming can helpf this game strive.
quests, events, fighting back the blightand such can help, but truly, are they enough?
HZ, is now packed with those who rather HZ stick with conformity, justify with "community" and "potential", and saturation of marketsfor 'all shall have' sort of fairness, outlook, mantra.
it's nothing essential imo.
and no, i don't consider 'expert forms' rarity. give it a bit more time and all will have them.
since its a new year, i like for us to discuss on the concept of rarity, of adventure gear, if distinction, of an adventurer's ability to relate, identify with their personas, let's discusswhat may work here, and maybe come up with a resolution.
and you know what, i believe we can think of something good for adventurers without first seeing how "crafters will benefit". i mean we can be brave, can't we?
discuss, and happy new year to all.
maybe dragons can do a thread like this too, right Vah?