I do think so Walter. Since dragons don't get block or parry, we need something to compensate.
I do think so Walter. Since dragons don't get block or parry, we need something to compensate.
Actually, T5 health jewelry with the T5 Armor tech is a bigger bonus to armor than T5 armor jewelry. Since the same isn't true of dragon scales, a dragon that decides to wear something other than armor scales is giving up armor, instead of increasing it, as is the case with biped jewelry.Originally Posted by Vesuvius
I agree with you here, though I think increasing the duration is at least as important as increasing the heal amount. Casting the breeze spells takes too long to do in combat, so unless they make them quicker, they'd have to be very powerful to make them worth casting in combat. Upping the duration to 1 or 2 minutes would fix that, except for really long fights.Anyway, back on topic with my original point.
I think its a good suggestion, dragons need healing. But, I feel it would be better to improve the breezes to be as effective as revitalizes, rather than just hand dragons another biped ability.
With a max hoard, all armorscales, and truegrit V atlevel 100thats exactly what Im saying.Originally Posted by Walter
I also think AE should nerf dragon evasion by a good amount and replace it with armor/hitpoints. Dragons are supposed to be huge beasts that are difficult to kill. In traditional fantasy lore, dragonscales are one of the best materials to make armor out of. It is fitting that a maxed out dragon would have more ac than a biped.
Vesuvius Veix
100/100 Dragon of Order with 26+ Million Hoard
Officer of the Keir Chet k'Eilerten
"Why am I cynical you ask? Because I have been given little to make me feel otherwise."
Thats rather lame.Originally Posted by kengar
Vesuvius Veix
100/100 Dragon of Order with 26+ Million Hoard
Officer of the Keir Chet k'Eilerten
"Why am I cynical you ask? Because I have been given little to make me feel otherwise."
Originally Posted by Fireclaw
*gaaa stupid forums*
As I said Fireclaw, if your real issue is not being able to multiclass, then complain about that (which might be avalid complaintdepending on your point of view). But you cannot ask for a dragon to be made as uber as Frons is with his what??? 14 classes?!That is just silly. Unless it takes a dragon just as long to level his/her ONE class as it does a biped to level EVERY CLASS TO 100 then a dragon shouldn't be as uber as a multiclassed biped. Better than a single class perhaps, but not as good asa serious multiclasser. That just doesn't make sense.
Of course there is a simple solution to all of this. Give dragons 30 armor/lvl, no evasion (as adult, ancient a dragon is huge. They should have no evasion), give them heals, give them hoard attacks, give them magic hoard attacks, and whatever else they want. Then increase the amount of XP they need/lvl by maybe50 times (retroactively for dragons currently ingame). Then they would be balanced with bipeds. But then they would complain about how long it takes to level:P
That effect is already present in my opinion, in that we don't have dodge/block/parry, all fairly standard abilities of biped melee classes. Then there's the list of nonstandard abilities that are fairly normal in multiclassed characters, Foresight, Spirit Walk, Forest Mist, etc.Originally Posted by Vesuvius
Not saying it's a bad idea, just saying that the decrease in evasion doesn't have to be by such a large amount.
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