This is really a request for information from fellow players on what YOU see as the cause for lag.
We know that towns cause more grief that the wilderness. And, we know that viewdistance make a big difference on you FPS. Some feel that scaffolding and trees/hedges/fountains cause the most trouble. Other believe that festival decorations are the real problem.
In view of how hard TG is working to get content out, and the fact that many are having issues that need to be resolved, but due to other pressing matters cannot be addressed by TG atm, I'm hoping that we the players can put our heads together and come up with work-arounds until TG can fix these in the proper way. Many "tweeks" have been around since the beta days. Lets dig a bit deeper. Editing .def, custom "adjustments" to client side settings files... ( that dont break the eula ) or even customizations like the map paks are what I'm hoping for here.
Specifically, what causes YOU the most change in FPS and overall memory usage? ( good or bad )
Have you discovered a way to minimize the effects? ( just changing viewdistance, is not what I'm looking for )
Does editing .def or sector files make a difference for you?
Please be specific and as detailed as you can.