Last I remembered from what the trainers said, and should still apply in the post-merge lands, is that the higher the tier, the harder it is to obtain - fewer spots, more remote, likely to be guarded by monsters.Originally Posted by Ssilmath
Maybe I've been "spoiled" by the granite SE of Harro or the Obsidian and Cobalt SSE of ML of the pre-merge lands. Seems with player built crafting shops near most of the resources that a sort of "convenience" expectation has set in, sadly even at tier IV and V. VI next? And yes I do like the Obsidian near the Dralk crafting cave.
However, yes. The Blight anchors and their problems (and AI and purpose in grand scheme) must be resolved first.