Tulga ? Horizons is still alive.
We sat down with David Bowman, president of Tulga Games, the new owners and operators of the Horizons franchise. Quiet but matter-of-fact, he detailed Tulga's plan to make Horizons a premier MMOG title in the future. They've reached the point of stabilizing subscriber churn, and are now focusing exclusively on content creation and client refinishing.
At the forefront is a schooling overhaul. Players are currently allowed to choose a specific skill school, which opens up a set of abilities reserved for that particular school or class. For instance, should someone who plays a warrior most of the time decided to raise his healing school skills, he would join that school for the day and kill things as a healer would. It's designed to keep from pigeon holing people into a particular class for the entirety of their characters' lifespans. However, in its current state, becoming part of another school didn't mute the skills you'd learned in another school. As an example, should our fighter decide to be a healer for the night, he could join the healing school, heal people, and still bash monsters like a fighter. Once the system has been changed to align with Bowman's vision, skills will come into and out of focus depending on what school the character belongs to at the time.
Lootable equipment is making its way into Istaria, as well. Player created items are currently the only means of suiting up for battle. In the near future, Blighted weapons, dropped off the undead hordes attacking the living citizens of the world, will give players the chance to pick up a makeshift weapon after savaging a foe. The weapons will also be craftable eventually, and every weapon that drops will have five random modifiers, both good and bad, placed on them, just to spice up things.
Also on the horiz- list of upcoming changes are player created quests. The quests will be fully featured and created out of game using a special tool. While certain missions inspired by players have seen the light of day before, including a special ?Dead Parrot? quest (a nod to the famous Monty Python skit), the new system will be the first of its kind in the MMOG industry.
Concerned about the ?long term health of the game,? Bowman is focused on making Horizons a staple within the industry. Every key member of the original development team is working for Tulga, and they feel comfortable moving forward with the project.
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