We all know that every dragon wishes to become Ancient one day, however, we also know Ancient Dragons are supposed to be very powerful. How do you make available the best Race and Class in the game, supposedly, to every Dragon without breaking the game and fulfilling the expectations of an Ancient Dragon? In other words, how do you satisfy the Casual Gamer who plays dragons as fun, and the hard core player who plays them to become powerful, without breaking game balance?
I think a good idea is to make 2 quests avaialble. 1 for the Casual gamer and the other for the Hardcore gamer.The rewards for these quests will be Ancienthood, however if you recieve Ancienthood from the Casual Quest you will be less powerful than if you were to receive it from the Hardcore quest. Maybe make it so that you would need to do the Casual quest first for ancient hood, then a hardcore quest to be a buffer version of ancient hood that would be an optional quest. Or maybe just have both be avaiable, but have different Requirements and quests accomodating the types of players.

Basically we could have Ancienthood 1.0 maybe it could have reqs like 100/100 and 5 million hoard with an easier quest but still harder than the adult quest, and Ancienthood 2.0 maybe having a req of say 120/120 with like 60-100 million hoard, with an extremely hard quest that would be tough for even the best guilds, with 2.0 being a beefier verson of 1.0.

They could probably evenget away with having the same quest if they dont have the time to make up a 2nd, but just have different reqs for each quest as mentioned above. In this case we would have to choose which one we would wanna do, and if we get the reqs for the 2nd one ever we could redo the quest if we wanted to achieve the higher state.