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Thread: Racial ability.

  1. #1
    Member
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    Default Racial ability.



    Hey all fellow Half-Giants?


    Are you guys happy with our racial ability? [:D]
    How do you think it compares to others, like dwarves and sslik. [:'(]


    Anikitos
    Anikitos

    100 Warrior / 100 Cleric / 100 Shaman / 100 Guardian / 100 Monk / 100 Spiritist
    60 Druid / 40 Chaos Warrior / 36 Mage

  2. #2
    Morphius
    Guest

    Default Re: Racial ability.

    While it might not be as good as the sslick and dwarf abilities i do find it very useful in taking out large groups so i am happy with it myself.

  3. #3

    Default Re: Racial ability.

    Hmm we have the only racial ability that has a chance to do absolutely nothing.
    Plain and simple it does miss and quite often.

    Its a good debuff and great for fighting groups but I wish it would have an automatic hit.
    Zodias of Order
    Sprit Disciple Quilt, Miner

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  4. #4
    Member
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    Default Re: Racial ability.

    As an extra damage/debuff source, yes its ok.
    Compared to dwarves and sslik abilities, it stinks.

    Overall, i dont have a big issue with this as I do just fine as it is.
    But if i had to choose a new chr today, i would go for either sslik or dwarf simply because of their racial ability.

    Even dryad has a far superior ability then Half Giants, 200% increase in evades....

    I would not mind a boost in Half Giant racial ability but the game has others issues to adress first, perhaps in the future though.... :)


    Anikitos
    Anikitos

    100 Warrior / 100 Cleric / 100 Shaman / 100 Guardian / 100 Monk / 100 Spiritist
    60 Druid / 40 Chaos Warrior / 36 Mage

  5. #5

    Default Re: Racial ability.

    Basically agree with everyone here so far... it's decent and effectiveagainst groups, but I wouldn't catagorize it in the top3 racial abilities either.

    I must admit though, combined with a multicasted energy bomb andUnleash Chaos it does wreck some havoc on groups of enemies. ;-)
    Korsh HammerFell
    lvl 100 Chaos Warrior / 57 Cleric / 36 Mage
    lvl 18 Mason / 19 Blacksmith
    Order of the Phoenix
    Crucita in the Realm of Order

  6. #6

    Default Re: Racial ability.

    Well i use it often, especially against larger groups, but ...

    i really think Dev's could improve it a lot - just give us the "Earthquake"-Attack some golems have! As an Racial-Ability, give it an Autohit and i think we Giants can be quite content.

    Or: Change the "Gianzs Daze" into a sort of "Giant's Cry" - like the one some ogres use, stunning all around the giant.

    Erm, and did i say already that this change would sure not be too complicated to program?

  7. #7

    Default Re: Racial ability.

    i think they most something like : lvl 1-19 giant daze 1
    20-39 giant daze 2
    etc

    and like more hp only that 10 hp more save us at low lvl ones
    Onnidrah: Half Gaint - Retired
    Warrior: 100 Cleric: 100 Mage: 100 Spiritist 100
    Armourer: 62

    Unity [Formerer ICE]
    Old Beta Player
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  8. #8

    Default Re: Racial ability.

    Yeah it's not the best racial ability out there though it can be a blessing in some fights. It would be nice if it was 100% guaranteed to hit. I am content with it so no complaints from me.

  9. #9
    Elkandriel
    Guest

    Default Re: Racial ability.

    I think this ability needs a boost too like always hit modifier and also more damage. Still it would lose to dryads, sslisks, dwarfs and gnomes tons.

  10. #10

    Default Re: Racial ability.

    aint we made to deal much melee dmg or am i wrong?
    Onnidrah: Half Gaint - Retired
    Warrior: 100 Cleric: 100 Mage: 100 Spiritist 100
    Armourer: 62

    Unity [Formerer ICE]
    Old Beta Player
    Tazoon irc: IRC

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