I appreciate what you are saying.
I can tell you that if you are on Chaos, I will gladly help you get a start with armor and tools.
And if you read carefully, nobody is suggesting armor become useless in a weeks time. After reading comment in this thread, I would say more like 1 month in it would have to be repaired. If you carft along with adventuring, there is good reason to believe that players could repair the armors and weapons themselves. If your not into crafting, then by trading for services or by simply buying the repairs, your good as new.
I do remember what it was like to start out. My plan from the start was to be an armorcrafter. It did take about a month to get enough tokens and money to be able to make my first full set of armor. learning about crafting quests was a big help.
This game has been crafter centric since it started, and what seemed like good ideas, have after a year, turned out not as expected due to underestimating what the player base would do. Pawnbrokers make it easy for a crafter to make money, mobs now drop all forms in game, and resources are more plentiful than pre-merge. Because of these things, the only purpose for a crafter is to wait for a new community project like a bridge, or build on there plots until things change.
Thats what this thread is for. To explore the effects of armor and weapons that bneed repairing on the ingame economy, and playerbase. This is only a suggested idea, not something destined to happen. Also, realize most other games have some form of decay, be it wear on items to rent on properties to consumable resources.