Originally Posted by
Tzael
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Ruath wrote: I would like to see:
1) stat bonuses attached to foods
Not sure I agree, stat bonuses is for alchemist product imo...
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Ruath wrote: 2) drinks added in game. For example: Red HOT Swizzle, adds +5 to flame resistance atT1 level, +10 flame resistance for T2, +15 flame resistance for T3, etc. NOt necessarily alcohol don't really think that's needed, but could be fun to watch a few multi-classed GODS stumble around! LOL
Totally agree with adding drinks to the game, don't agree with stat bonuses though because like I said, that's for alchy products. DPTR should be fine for drinks once the DP system gets an overhaul.
Not intending to go into conflict with alchemists, but there are some stats that could be compounded with the use of foods. Spun sugar is one example (although I do have to say I miss the fact that in the beginning you only needed one, but that got nerfed fast! tee hee
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Ruath wrote: 3) people have to eat and drink in order to live (as in RL) go without food or drink for too long and stats begin to drop WAY to long, you die.
Like the idea, am used to it from most other games. unfortunately I reckon most peeps will go 'NERF!' if such a change made it to Horizons. I'd have no objections to it personally, adds to roleplay, immersion, and of course it's more purpose for confectioners. In other words I support your idea but am worried about non-confectioners slamming it as a nerf [img]/Web//emoticons/emotion-6.gif[/img]
LOL yes I totally agree non-confectioner's might see it that way [*-)] BUT, I am only offering food for thought.
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Ruath wrote: 4) Ambrosia only for DP removal, all other food and drink for survival and/or boosts to stats
Can't agree with this at all... Food and ambrosia for DPTR, alchy potions for stat boosts. If stat bonuses get added to foods other than festival foods, alchemists will cry foul and it will lead to their school needing reexamined too. Like I said already, the DP system needs looking at to make DPTR more of a necessity via food.
They would have no need to cry out IF thought was put into it. As I said there are many areas that could stack the bonuses, and areas that would not conflict with Alchemists. (My alt is confectioner/enchanter/alchemist)
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Ruath wrote: Just my opinion. But these would add to the benefit of confectioners and provide them with a marketable product. Pretty sure some objections will be made to them.
Hehe happy to oblige with the objections, from one conf to another though I gotta say that I always love reading good ideas for our school, the more food for thought the better [img]/Web//emoticons/emotion-5.gif[/img]