Since Tokoz asked so nicely *wink*
OOC: This is only the last two "chapters" of so far a 17 chapter history of Frith's Life in Horizons. You can view the entirity of her tale, as well as the tales of others here:
http://www.guildportal.com/Guild.asp...p;TabID=119264
Its the "Chet Tales" on our guild's website, but is free to be read and posted to by the public, if any wish to add their own stories.
To set up this tale, Frith was desperately looking for the perfect gift to give her mate at their upcoming Bonding Ceremony - and went on a quest to find it. The story that comes from that point is posted here - but is NOT done. It should be noted that all participants in this "story" are actual characters on Order and this was all Roleplayed out in chatrooms while everyone was online and present. I just took those RP logs and turned them into story format. These adventures take place in the open chatrooms KCERoleplay, Ye Old Pub, and Outside Pub. Anyone at any time is welcome to come join in and RP with us there. And in fact, you can even get involved in this ongiong saga right now. For Frith is still lost...
Now having explained that, without further adu - I hope you enjoy! And stay tuned!
(and I put each chapter in its own post to keep this from being too extremely long!))
IC:::::::::::::::::
Frith-rae slowly winged her way towards the edge of the Northern Deadlands. In her mind she recalled the dream of the night before, and begins planning her path to get deep into the enemy territory. She lands on a rock, overlooking the plains and the masses of undead that wander it. Stopping in confusion, she frowns, looking down at the ground, lost in thought. Suddenly a grin brightens her face. She hops down onto the muddy ground and begins to dig into the dirt. She rolls around in the blighted mud, coating herself in its stench and gooey wetness. When she feels she is sufficiently covered to make her entrance easier, she stands up, dripping in green-grey ooze. Avoiding the strong temptation to give a good shake, she takes off into the air again, searching for that Keep she saw in her dream.
Hoping her dream was not meaningless, she sighs in frustration. The time of the bonding ceremony grows very close, and still she has not found her gift. She watches the Aegis hoards wander by underneath, but remains well out of reach for now, searching the horizon for the tower. She opens up her senses and begins to feel a pulling through the blighted air. She flies towards the pull, even though at the same time, she senses great evil and a concentration of the Blight. Finally, in the distance, she begins to see walls, barracks, and the rise of a great tower surrounded by a fortress. She knows it from her dreams - this is the place! She knows the gift shown to her in her dreams will be in its shadow...somewhere.
Suddenly, she has a feeling of being watched. She glances around and behind her in the air, trying to find the source of this feeling and seeing nothing. She shakes her head to get rid of the distraction and her muscles shudder at the idea of having to search such a place - but she continues on, slowly winging her way around the keep, looking for a hidden, free, place to land.
As she circles she glimpses a large, clear, area on a cliff. If not for the pair of doors, it would be the best landing spot. She watches for a short while, but the doors do not open. And although there are undead and various creatures wandering around, none are very near the area. She waits a while longer, tracking the blighted ones until they have wandered a good distance away before she lands, and quickly assess the area around her.
Realizing she has landed unspotted, she quickly edges her way to the door. She sniffs at it, inspecting it, and feels at it a moment before taking a big sigh and nosing it open. Seeing nothing inside, she moves to enter - only then noticing she?s too big. She reluctantly transforms into her khutit self, trusting in Drulkar?s protection and that he would not lead her into overt danger. She slips inside, shutting the door softly behind her and pausing - again looking around and assessing the area for any dangers. Sensing nothing, she turns to head downward, remembering from her dream that the glow seem to come from deep in the bowels of this keep.
As she walks she passes cages, that seem to have taken damage recently, and frowns. Every so often spinning around, to watch her back, the place giving her the willies. She crouches in a defensive stance, straining to sense and listen for any sign of the Aegis. But feels nothing. She hears only the echos of her own soft steps, the only movement her shadow.
Before too much longer she sees a door at the end of the hallway, and she hurries down the corridor faster hoping to reach the end of her journey quickly so that she can leave this cursed place. But she has not lost her caution, as she pauses listening at the doorway. Her eyes widen as she thinks she hears a soft, haunted, whisper from the other side. She opens it very slowly, and only a little bit, peering around the crack in the doorway to try and find the source of the voices, twitching her ears forward and frowning. The room is shrouded in darkness, the only light coming from a faint green glow on a table in the middle of the room. Several decorative suits of armor can be seen in the shadows, standing in front of pillars. As she observes the room, suddenly the whispering stops. Frith waits a few more heartbeats, and hearing and sensing nothing further she takes tentative steps into the dark room, creeping slowly and quietly up to the table - trying to peer into the shadows before pausing to look at what glows on the table.
She frowns in confusion, seeing only a few blighted wisps that hover over the table. She sniffs and feels at the table, gently waving the blighted wisps away in order to inspect it better, continuously glancing around nervously at the suits of armor and the dark shadows. Their black plate seeming to swallow what little light is in the room, and the weapons and kwellen head shaped helmets do nothing to make her feel any less threatened by this place. She opens her inner senses, and feels a pull below the table, in a dark corner. Shifting softly, she ducks behind the suits of armor and sees a small door.
Briefly she feels Allon, searching for her with their bonded link, but she refuses to complete the connection. She doesn?t need him figuring out where she was and flying out here to rescue her - possibly getting them both killed. And she certainly didn?t want him seeing his present! His searching thoughts fade as they find no purchase, and she turns her attention back to the door. Listening again carefully, before opening it a crack and peering inside. Beyond the door is another hallway, with four more doors and more blighted wisps for lighting.
Frith curses in ancient draconic and mumbles something about mazes of evil as she creeps down the hallway, pausing at each of the doors to listen and feel with her mind, which one the pull was coming from. As she peers into each door she shudders revolted. The first doorway shows a room of smashed trunks and containers of noxious liquid on the floor that repulse her instantly. The second room reveals several dead torture victims, and the third has a long expired and dissected Sslik. It isn?t until she reaches the last door at the end of the hallway, the pull becomes stronger. She coughs at the stench emanating from the open rooms and decaying bodies as she inspects the last doorway, finding a handle with which to open it with. She stops again, listening, before quickly opening the door wide and bracing herself for attack.
Her eyes feel pain and she blinks in the sudden bright light coming from this room. But after they adjust, she sees nothing untoward. She enters this room and gasps -beautiful and ancient suits of armor decorate the walls, with ancient weapons from a long forgotten past. These are in great repair, obviously well taken care of - unlike the armor in the first dark room - as they gleam in the candlelight. She moves forward, though still cautious, to see ancient documents spread out on the table. She noses through them, attempting to read them, but they are written in ancient languages she does not recognize. She doesn?t want to handle them too much, for fear they will fall apart, and so leaves them be as they lay. As she continues to inspect the room, her eyes alight on a great gold coffer, perched on velvet and an ancient table against the back wall. As she sees it, the pull in her mind becomes stronger - and she knows instantly, that whatever Allon?s gift is. It is inside that chest.
Looking around the room again, fearing attack now that she is so close, she slowly approaches the coffer and inspects it carefully. It is etched with Ancient draconic writing, and draconic stylized figures. She can?t help but grin happily, as she slowly opens the chest to see what it contains. She stops for a moment, the room forgotten, as she peers into the chest and brings out a solid Admantium shard. She looks up, blinking, and then looks back again - holding it closer to her snout, not believing what she could possibly be reading. She quickly places the shards back into the coffer and closes it softly. Glancing around again, she then picks up the coffer and places it slowly into her scalepack. With that done, she quickly turns and begins trotting back the way she came, only pausing at the doorways to see if any Aegis have appeared in her wake. She sees nothing but the blighted wisps, and the empty hallway, she quickly goes through again - thinking it must be too good of luck to be able to steal in and out of this fortress undiscovered!
Out of the darkness she thinks she sees a flicker of movement in the shadows and she stops, frowning, trying to peer into the darkness beyond the wisps. She continues her way more slowly, not really being able to see all that well, into the final room with the table and unkept armor suits, heading for the door on the opposite side. Her ears twitch as she hears the whispering start up again, and again sees movement out of the corner of her eye. She freezes and looks around rapidly, wondering if there really is a suit of armor missing a scythe, trying to figure out if there was a weapon there before or not. She turns in a circle, crouched in a defensive step, peering blindly into the shadows.
Suddenly something dark flashes out of the corner of her eye, over her head and she ducks and jumps backwards, throwing a blast spell to either harm the attacker or at least flash enough light to see them. The dark figure dodges to the side, and the blast bolt hits the wall and silouettes the figure for a moment. Frith dodges to the opposite side of where she thinks the attacker is, and curses herself being stuck in a small room in a weaker form, as she buffs herself up and growls threateningly. A raspy, low, but distinctly female voice comes from the dark figure, "Who are you and why are you here?"
Frith blinks, a bit surprised hearing a female voice, and responds hissing back, "Who I am is none of your concern, and I?m here for my own reasons" as she readies another spell.
"You do not belong here...this castle belongs to Lord Veinrip..a living dragon has no business here" the figure returns.
Frith chuckles softly under her breath, "I agree..I do not belong here. I was just on my way out, actually, if you wish to let me go on I"ll be leaving immediately."
The female chuckles herself, drily, like a snake hissing, "You had a reason for being here...answer me and I might let you live."
Frith raises an eyeridge, already smelling a wound on the creature from her earlier blast, "You assume you can stop me in your condition? But as it is of no matter, I shall tell you. I came here looking for a special...something...and I found it. I?m taking it back, as it obviously was stolen and does not belong here."
Something small and solid hits Frith on the side of the head, and as she jerks her talons up to her face, a zombie in armor similar to the others in the room steps out from his spot, speaking in an odd, fast, accent, "Excellent job, Soulfyre, you have found the intruder."
Frith blinks in concern, shaking her head feeling something sticky on the side of her face. She wipes at her head, attempting to wipe whatever it is off - while she watches the newcomer warily. She growls at the now two creatures, although her ears flitter still feeling something on her face.
The female figure bows to the newcomer, "And now what, Lord Drash?"
"She is of no further use to us," the newcomer, apparently Lord Drash, replies, "not even to kill..let her go."
Frith stares a moment, trying to remember where she heard that name before, but says nothing not wanting to push her luck - if they were really going to let her go unheeded. The female, Soulfyre, bows to Drash and walks away."
Drash now turns to Frith, "Well, go on, get out of here, before I change my mind."
Frith slwoly edges her way towards the door, never taking her eyes off this Lord Drash, but continuing to shake her head repeatedly to try and get rid of the creepy feelings she was having. Drash just watches her go, arms crossed, silent.
She finally gets to the door and opens it, taking her eyes off of him long enough to glance through it and see the empty hallway. She looks back at him briefly, before quickly crossing the threashold and closing the door rapidly behind her. She pauses and takes a deep breath, leaning against the door in support, before quickly trotting the path back to the exit and hoping he really didn?t want to fool with little ol? her. She continues to feel an occasional itch, from that spot where whateveritwas hit her, and she scratches her head and ears with her talons, almost absentmindedly, as she hurries out. Finally reaching the main entrance, she peeks out again to make sure the wandering hoards are nowhere near, before quickly exiting the keep and changing back into her true form. Never so happy to be doing so as just then!
Still covered in blighted gore, she doesn?t shake it off, not trusting she is truly out of danger just yet. As she begins to take off, a sharp pain shoots through her head and she bites down on a screech, grabbing her head in her talons and clawing. But just as suddenly as it came on, it stops, and she?s left panting for a moment before she again spreads her wings, and takes off. Flapping as fast as she can South, and the border of the Deadlands. Once in the air she checks her scalepack again and smiles, the gold coffer still tucked safely inside. As she flies over the Deadlands border, and the sun comes out to warm her scales again, she immediately opens her mind and sends to Allon ~Allon, K?iea sebeo..Iea am coming home...~