After testing on Blight, we discovered that the rift boss encounters all had specific rewards that were associated with each victory. I don't remember the order, but here are the rewards.
http://jj4th.com/arop_rewards.jpg
After testing on Blight, we discovered that the rift boss encounters all had specific rewards that were associated with each victory. I don't remember the order, but here are the rewards.
http://jj4th.com/arop_rewards.jpg
Just curious, but with Dragon Fear and Primal Rebirth, I notice the recycle timers say 1:40:00 and 1:00:00, respectively.
Does this mean that I'd have to wait 1hr 40minsafter Iuse a mez that lasts for 45 seconds, and costs 2500 HV, to be able to fire it again?
Same goes with PR. One hour, and a cost of 5000 HV?
Requesting clarification from TG personnel. Are these timers correct?
Heh, I notice Dragon Fear uses Mind skill to hit - and since it is null on all dragons, don't expect it to land a lot. [:P] In any case, with a hoard cost of 2500 it is clearly a Gold Shield type skill - price is too steep to justify regular use, or any use at all. On the other hand, if the recycle timer is correct - 1h40m - it also gains the descriptor of obsolete. Quite clearly I won't be hotkeying this one.
Now resurrection is a much more useful ability than 45s mez. With a 1 hour recyle - assuming again that it is correct - it is obviously intended for resurrecting the group's regular rezzer. The question will thus normally be, will I pay 5000 hoard to rez our healer or wait for him/her recall and run back to battlezone? The usefulness is directly proportional to distance to closest gate-in pad, and very useful at times when an ancient dragon is the last living member of a group.
Drain Strike and Spiked Scales look on first glance as direct continuations of their lines - a little bit more powerful than their VII versions. Keeping in mind our low regular melee damage, Drain VIII appears just as useless as previous versions. And Spiked Scales is Spiked Scales - always useful.
edit: Hm, Gopher was faster. [:)] I'll wait for official word on real timers before commenting more.
Dragon adventurer 100 | Dragon crafter 100 | Dragon lairshaper 84
Inc new screenshots for these abilites... give me a few
Hmm. These rewards seem very underwhelming. Drain strike sucks as much as ever. Spiked scales is good, but not the big jump in firepower ancient dragons were expecting. If the mez really is just 1 minute 40 seconds it could be useful in case of an accidental add, but then again when that happens its easier to just takeoff, let the monsters reset and come down for another pass. If this is all ancients get then an ancient is basically just a bigger adult.
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Fireclaw Longtail - Chaos Shard - Ancient Lunus Dragon
100 Dragon Adventurer / 100 Dragoncrafter / 28 million hoard
by no means does the improvement look vast on spiked scales and drain strike.
The new abilities are nice but i think it's time t6 npcs are given satisfactory hoard drop rates so we can use them.
realized it was harsh =p my 150% was what i think a vast improvement would be i know it's 65%Originally Posted by Kumu Honua
Wow 5,000 hv to res... you can froget me ressing a biped unless they give me a shiny offering
Too many people can rez and heal already, does having more make any sense?
I say leave heals to the active healing schools, and leave rezes with active Healers and Clerics.
More multi-class madness isn't the solution to already broken multi-classing.
Do I think these would be useful? Sure, and I think it would be useful to have Talons of U B Dead, but it would be boring as hell.
You want to give us rewards, give us armor and give us melee and spell damage.
"Everything should be made as simple as possible, but not simpler."
- Albert Einstein
According to Manga the drain strike and spiked scales 8 are just place holders. The new ones they are going to give us HAVENT been put in yet, repeat HAVENT been put in yet. They know that the mez needs to be associated with another skill. And they know that the timers are a typo and need to be fixed. BUt the spiked scales 8 and drain strike 8 are simply place holders at this time. They will be adding in the correct ones soon. Until then we are still stuck with the place holder ones.
... ah sort of like how adult dragons were only "temporarily" losing AOE flame breath, but that it would be re-added as a more powerful flame burst in the "next patch"... this over 6 months ago. Or how dragon spell effects still use the temporary placeholder graphics they had at release that were never intended to be permanent and still lack sound effects.Originally Posted by Ebonfyre
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Fireclaw Longtail - Chaos Shard - Ancient Lunus Dragon
100 Dragon Adventurer / 100 Dragoncrafter / 28 million hoard
ya that's why i retracted my first rather harsh post i figured something along these lines could be their current stateOriginally Posted by Ebonfyre
It just took me a few minutes to realize
About aoe firebreath it's supposed to come in with ancient but no one is an ancient yet to test it lol.
Nope not true.Originally Posted by oluviel
No were does that say Ancient in it or AROP any any way shap or form. If you going to Nerf something we had and say that it is just a temp nerf you really need to come out and say somethinmg when you deside to make it a perment nerf.Originally Posted by Seranthor
From the latest article i know full well about the fire breath procrastination on the part of the devs here you go
This is from the latest article not something old the one made a few days ago.Upon completion of the entire ARoP, players become an Ancient Dragon. They are larger, fly higher, and fly faster than adults. Their scales are tougher and they can carry significantly more. Their flaming breath attacks become wider, affecting all enemies in the area. They also have the ability to use temporary bursts of speed while flying.
here is the link
http://rpgvault.ign.com/articles/647/647893p1.html
maybe it just makes sence that the improvment be given at ancient. If an adult were given the improved ae fame attack then ancients would either get an overpowered breath weapon or just not get an improved bw.
At adult we did get one ae bw that still works fine and is more usefull now that flame isn't on a 5 min timer.
I understand it and changed it. My problem is that once again. Oh it will be changed shortly 6 month later. Oh ummm sorry we desided to add this requirments to it. I would not be so mad about it if they had said 3 months ago when some where there said "Hey we need more rewards for the ancient, lets give them AOE Flame breath." But no they could not do that now could they?
I understand taking it way from a hatchling I can agree with that. Give it to adults, and give ancients a bigger AOE the adults and upp the damage a little. But honestly I would not care if it was the same breath adults have it. It all the it is coming it is coming then dead silance.
I agree, nowhere did they say AE fire breath was going to be ancient only.
From the patch notes of 3/29/05:
Dragon Breath of Fire has been changed to 30-second recycle time. The Area Effect was removed and will be replaced by a more powerful Area Effect Breath of Flame Burst (to be added in the next update.)
Beyond the fact that the "next update" was 6 months ago, if this has suddenly _stealthily_ become ancient only.... [:@]
Personally, I think the Adult AE breath attack should be given back to adults just like it is, and Ancients should simply have it on a 30 second timer.
I doubt highly that having it on a 30 second timer would unbalance the game, bi-peds get these kinds of things on much shorter timers, so I cannot see it being a problem from an overpower standpoint. And since Breath Attacks are one of Dragons most recognized abilities, it would make sense from an RP standpoint.
"Everything should be made as simple as possible, but not simpler."
- Albert Einstein
2500 hoard for mez and 5000 hoard for Rez...
With timer over the hours?
This is ridiculous. What good are those ability if you can't use them without tearing your arm off?
A 1 hour, 5000 HV rez, I would have seen it on a Lunus and would have expected it free (or cheap on Helian).
And the save for the Mez but with Helian.
I do hope those will be revised with faction in mind, because those are ridiculously high for the effect they provide. Don't expect dragons to rez any biped unless they can pay him/her 50 silver...
So much of our supposed awesome gift... so far,
Dragon Lairs: Istaria's ghetto
If you scroll up I pointed out that the timers are a bug. Manga said that it is a typo. So im guessing the 1:40:00 for the mez is gonna probably be 1 min 40 secs. For the rez im guessing itll probablt 10-30 mins instead. Also remember that the mez and rez spell are brand new. We have no idea what abilities we will get as ancient. We might be able to improve these skills through a trainer. Theses are not the FINALIZED versions of these abilities. I believe they said that somewhere around Monday the final encounter will be patched in. I would probably wait until some of us blight dragons make ancient and post what info we have before making a quick judgement.Originally Posted by Dragoniade
Dragon Fear 1
[img]../images/temp/dragon_fear_1.jpg[/img]
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