Can anyone tell me how to edit an .agh or if there is a utility available somewhere that will allow it? I would love to try my hand at re-colorizing the horns and claws of the dragon models in a more natural color scheme, but in order to do so I must first figure out how to eliminate the tinting altogether on those body parts and replace the .png files called with the ones the default NPC models use which are natural colored. I may also be able to figure out how to apply a highlight color to the head and wings as it is applied to the body, so dragons with stronger highlights won't look like their heads are an entirely different color.

If anyone knows if tinting is stored in one of the editable .def files and I simply haven't managed to find it yet, let me know... if so I may be able to accomplish the de-tinting with greater ease and minimal alteration. I suspect this is stored in the .act files which I also do not know how to view or edit in a decipherable manner.

On another note, I have managed to 'fix' the darker belly scale selections so that they come all the way up to the jaw the way many of the lighter ones do. The ones I adjusted are the dark triangular plates, the wide scales that look somewhat like creases and the very thin scales with the beaded looking trim. This fixes certain head types that use these dark belly scales so that they don't have an odd different colored 'dewlap' anymore and can help conceal the neck slit in certain types (though it doesn't make it go away). If anyone is interested I'll figure out a way to post it or tell how it was done.