Quote Originally Posted by Dhalin View Post
I think Stuns in general need a nerf. Is there any way that a debuff (well, buff) can be placed so that once you get stunned, if you get stunned again, it only lasts half as long until the buff/debuff wears off? That way, you have a fighting chance against stuff that likes to stun you. Maybe make it stack until eventually, stuns don't work at all (or last 0 seconds) until the debuff (maybe the debuff lasts 2 minutes or something and is refreshed when a stun is attempted again)?
Such mechanics often exist for PVP spells, and other games have something like that for PVE as well.

Actually 'dimishing returns' work the other way around too, as some games prevent players from perma-crowd controlling mobs. If you CC something for too long or too many times, your CC eventually stops working completely.

I don't know how that could be implemented into Istaria though. Probably requires a lot of re-coding the game...