Bounding box appears to not be what it sounds like, instead of the selection box, like you would think it to be, instead, it is what the client uses to reference collision detection with walls, doors, etc. If you shrink the bounding box for your model, you can fit into places where you normally wouldn't. EG. An adult dragon fitting through a door half their size while not in khutit form.

My appologies for not testing this one out further before making a post. [:)]
To shrink the bounding box for adult dragons, edit the Horizons\Resources\entities\characters\dragon_u.en t and find the two lines that follow, and change the numbers as indicated.


float boundVolRadius = 0.275
float boundVolHeight = 0.65