The one thing that attracted me to this game was it was dynamic. The actions of the players determined the course of the world.
Over last fe months players have had no control whatsoever. Theres been nothing for the players to do to change the direction of the war, no building etc.
Nothing to do but level...which you can do in any game.
Ok the game has gone through some big changes. (Though it should not have had to in the first place if it was a complete product).
Now after various polls on questions such as plots building, and server mergers, things seem to have even gone in a worse direction. Im not saying the game has gotton worse, its actually got better. But what was a dynamic world where players had the control, it seems that after poll after poll, debate etc, that regardless of feelings on mergers or plot development, that decisions didnt reflect the players majority, and even then changed after decisions have been made.
So I feel the players have been ignored. How much control do the players have anymore? Beginning of the end? In Future events in game involving withered aegis battles etc do they players actually affect the outcome? Or is it a forgone conclusion that regardless of success or failure by the people on the world, the arc will continue according to Ae or Gn planning (who have both shown that regardless of players thoughts go ahead and do something anyway). My confidence in Horizons has dropped through the floor, and in my eyes after recent decisions, is that Horizons is not dynamic, and is 'just another mmorpg.'
I dont know what others feelings are regarding all this, but I felt I just needed to voice my concerns on what I see is the most importan aspect of Horizons that keeps me here.
Zymosis Morbidae
100 Reaver/100 Shaman/58 Mage/20 Cleric/10 Monk/20 Warrior/15 Spiritist
66 Weaver/20 Enchanter/30 Mason/11 Weaponsmith blah blah