Greetings Folks!
I have been seeing a LOT of new Monks/Disciples out there lately! It's a most welcome change! And this was even AFTER I warned them that we were gimps
Anyways, here are a collection of some of the best threads from our past discussions on the Unarmed Paths. It became harder to wade through the posts since all the forums were consolidated.
A lot of these are from a WHILE ago, so take everything with a grain of salt, but the fundamental information is good.
If anyone has any suggestions please feel free to add a pointer to the post or the info directly to this Thread.
My thoughts as a 100 SPRD Looking back:
http://community.istaria.com/forum/s...ead.php?t=8221
2HC and monks/Disciples:
http://community.istaria.com/forum/s...ead.php?t=7752
To Handwrap or not:
http://community.istaria.com/forum/s...ead.php?t=2368
General thoughts on Equipment, through tier III:
http://community.istaria.com/forum/s...ead.php?t=4174
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Definitions:
Mystic : Nature/Spirit casters. Casts Enhances buffs, also Surges.
Arcane: Mage spell casters, Flame/Ice/Energy. Casts Raise buffs (Slightly weaker/Shorter duration 'Enhances').
BOTH types cast Gifts if you take Cleric/Healer. And will be able to cast Revitalizes and IMPROVED Revitalizes. These can be teched with Cleanse to help get rid of debuffs.
General bottom line :
If you have a build idea, Try it out.
Meleers, Get Strength (however you can).
Disciples, your spells probably won't start landing until around level 55.
Spellcasters, Get Power (however you can).
Get Warrior 2 (Parry), Druid 16(Nature's Fury), and Cleric 18 (Dispirit), and Mage to around 8 (Fire/Ice/Energy attack I).
Be careful when picking your fights. You are a 1 on 1 based fighter, and don't be afraid of working monsters of significantly lower level than you
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MultiClassing: There are a lot of ideas, ask around. Generally you want a class that will supplement your play style. Heals/Buffs from Cleric/Healer is ALWAYS good.
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MELEE focused, might wish to try 2HC, there are a number of ways to approach that. Mystic classes might want to try Guardian, Arcanes might wish to try something like Chaos Warrior. The Secondary (BUT HUGE!!!) Bonus is that they get more Health and STRENGTH. Also they might give you additional utility by giving you Nature (Guardian) or Energy (CHSW) skill.
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Arcane CASTER Focused (Ice/FlameDs), Might want to try Mage for flexibility or one of the specializations. This will give you INCREDIBLE flexibility and MUCH MUCH needed Power/Focus. For example, If you are FlameD, Mage will give you Ice and Energy Bombs along with Mind spells which, though few, are INCREDIBLE helps.
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Mystic CASTER Focused (Spirit/Stormies): You can cast Enhances and Surges to your benefit. Take SOME class to boost your power/Focus.
SpiritD's consider something like Shaman for Skill in Nature and also blight for debuffs. You can then Expulse/Corrupt the enemy buffs then. Or maybe Spiritist for additional Spirit Skill, and it will also give you Blight. Both of these will give you significant POWER/focus gains. Learn to use the ROOTs of Nature. It will increase your XP (MultiXP) and save your butt more than once. ALso you get some limited Farming power with the AoE's. Also you get the advantage of Nature and Blight Resist/wards. (I don't advise Druid simply because they get mediocre stats and 2hc, but it's VERY doable, they are easy to level and very flexible).
Stormies Consider taking Spiritist for the Spirit/Blight addition to the already wide utility of your Nature Spells. You will gain Paroxysms and Leeches which make EXCELLENT pulling spells. Spirit Bolt will also help for the Nature Resistant Mobs. MOST monsters are at least moderately vulnerable to Spirit damage. You'll gain Spirit Ward and Ethereal Armor spell for special cases.
BOTH Mystic classes, consider taking SOME sort of mage class for the Power/Focus AND also the Ice/Flame/Energy attack buffs. It changes your attack type from CRUSH to Ice/Flame/Energy, which will help with Golems, and trust me... you will be fighting a LOT of golems in your career. (They're slow and play perfectly against your strengths ).
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-HratLi