Quote Originally Posted by Vermithraxx View Post
Sure, but without the accompanying .def file, there's no way the commands can work, right? For instance /Printsec and /Printpos work while /printbones doesn't. /serscale works whle /setRot, /return, /summon and /Moveself don't, etc. All these would need that Commands_development.def? (i.e. Correct usage wouldn't matter since they literally don't exist?)

Now the real question <heh>:

/help shows two legal commands: printLoadedTextures and printTriangles. Nothing seems to happen when I issue them. Where does the output go?
Those go to the debug console. If you want to see what gets logged in the console (hidden in release build), you could try running the game manually with horizons.exe <options> 1>&2 Debug.log ... not sure if it'll work, but you can try.

while it's true that commands don't work if they aren't defined in a def, there's nothing preventing you from adding the definitions yourself... it just might not work right if you have the wrong number of params, or try feeding the commands bad values. Try at own risk.